3D Hand Painted Character For Games

3D Hand-painted Character For Games  

Posted by C2U at Oct. 26, 2015
3D Hand-painted Character For Games

Cubebrush - 3D Hand-painted Character For Games
Duration: 9hr 30m | Video: h264, yuv420p, 1920x720 30fps | Audio: aac, 44100 Hz, 2 ch | 5.9 GB
Genre: eLearning | Language: English

This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.

Learn to Texture Paint a Hand-Painted Weapon for Games  eBooks & eLearning

Posted by Rare-1 at Jan. 3, 2016
Learn to Texture Paint a Hand-Painted Weapon for Games

Learn to Texture Paint a Hand-Painted Weapon for Games
WEBRip | MP4/AVC, ~631 kb/s | 1280 x 720 | English: AAC, 72.0 kb/s (2 ch), 44.1 KHz | 694 MB
Genre: Design / 3D & Animation | Language: English | +Project Files

A look into the development process of creating a stylized sword for use in a video game environment.

Hand Painted Dagger  

Posted by C2U at Dec. 3, 2015
Hand Painted Dagger

Hand Painted Dagger
Duration: 2hr 16m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.14 GB
Genre: eLearning | Language: English

During this course we will utilize a combination of Maya and Photoshop to take a concept for a stylized weapon and translate that into a fully realized low poly hand painted asset for use within a videogame environment. We’ll start by briefly analyzing the concept, deciphering the different elements which will make up the model, and then from there, give ourselves some realistic constraints to adhere to.

Learn Low-Poly Modeling & Texturing for Games  

Posted by naag at Feb. 5, 2016
Learn Low-Poly Modeling & Texturing for Games

Learn Low-Poly Modeling & Texturing for Games
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 463 MB
Genre: eLearning | Language: English

How to Create Low-Poly 3D Model & Texture for Games in Maya and export for Game Engine & Isometric game tutorial
Pluralsight - Modeling an Articulated Character for 3D Printing with Maya

Pluralsight - Modeling an Articulated Character for 3D Printing with Maya
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1h 35m | 492 MB
Genre: eLearning | Language: English

Designing a Character for Mobile Games in ZBrush  eBooks & eLearning

Posted by U.N.Owen at Feb. 5, 2016
Designing a Character for Mobile Games in ZBrush

Designing a Character for Mobile Games in ZBrush
Size: 1.21GB | Duration: 2h 30m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

Throughout these lessons, we'll learn how to create a high poly character for mobile games using 3ds Max, Photoshop, and ZBrush.

Learn Character Creation For Games  

Posted by C2U at Jan. 12, 2016
Learn Character Creation For Games

 Uartsy - Learn Character Creation For Games
90 Lectures | Video: h264, yuv420p, 1024x640, 30fps | Audio: aac, 44100 Hz, 2 ch | 22.7 GB
Genre: eLearning | Language: English

Joseph gives an extensive overview of the character creation process and theories for games. He covers programs like ZBrush, 3Ds MAx, Topogun, UV Layout, Xnormals, DDo, and Mudbox.
Typography for the People: Hand-Painted Signs from Around the World Plus 15 Free Fonts (Repost)

Daniel Bellon, Klaus Bellon, "Typography for the People: Hand-Painted Signs from Around the World Plus 15 Free Fonts"
2010 | ISBN: 1600614647 | English | 208 pages | EPUB | 71.15 MB
Udemy - Using Animated 3D Studio Max Character Models in Unity Games

Udemy - Using Animated 3D Studio Max Character Models in Unity Games
Size: 320MB | Duration: 0h 50m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English

Use the 3D modeling and animation program 3DS Max for your game's character models along with the Unity 3D game engine
Character Animation Workflow for Games and Feature Film

Character Animation Workflow for Games and Feature Film
MP4 | Video: 1280x720 | 78 kbps | 44 KHz | Duration: 5 Hours | 1.21 GB
Genre: eLearning | Language: English

Let's learn what the film makers have been doing all these years! Create your own action shot from scratch.