3d Total Gothic Church Interior Creation Maya

Gothic Church Interior Creation (3ds Max, ZBrush & Photoshop) (Modeling Tutorial)  eBooks & eLearning

Posted by JohnZulzman at Sept. 15, 2014
Gothic Church Interior Creation (3ds Max, ZBrush & Photoshop) (Modeling Tutorial)

Gothic Church Interior Creation (3ds Max, ZBrush & Photoshop) (Modeling Tutorial)
3DTotal Ltd. | ISBN: N/A | 76 pages | PDF + Resource Files | 2010 | English | 532 Mb

3D Total Textures vol.8 Release 2.0: "Vehicles"  Graphics

Posted by scutter at Sept. 25, 2011
3D Total Textures vol.8 Release 2.0: "Vehicles"

3D Total Textures vol.8 Release 2.0: "Vehicles" | 641.6 mb

Total Textures vol.8 Release 2.0 "Vehicles" contains 289 individual materials, comprising of over 1200 individual, hand-crafted texture maps. Every texture has its own unique colour map, bump map and, in some cases, specular, normal map and alpha maps. Also included on this DVD are 35 3D meshes for alloy wheels and other various car objects, and 14 paint shaders for each of the main software packages: 3ds Max, Maya, Cinema 4D, LightWave and Softimage XSI.

3D Total Textures vol.2 Release 2.0: "Aged & Stressed"  Graphics

Posted by scutter at Sept. 17, 2011
3D Total Textures vol.2 Release 2.0: "Aged & Stressed"

3D Total Textures vol.2 Release 2.0: "Aged & Stressed" | 947.1 mb

Total Textures vol.2 Release 2.0: "Aged & Stressed" consists of 150 materials, comprising of 600 individual maps including colour, bump, specular and normal maps. Each individual material has a unique matching bump, specular and normal map.

3D Total 3D Environment Lighting - Cinema4D  eBooks & eLearning

Posted by Alexpal at Jan. 24, 2011
3D Total 3D Environment Lighting - Cinema4D

3D Total 3D Environment Lighting - Cinema4D
3DCreative | PDF | ISBN: N/A | 66 pages | 2010 | 60 Mb

3D Environment Lighting is a 66-page tutorial series where, over the course of the six chapters, we detail how to light an environment under a number of different conditions. Each chapter covers a step-by-step guide to setting up lights, aimed at portraying the scene in a specific manner.
The various chapters are tailored to specific software packages, and each aims to show a comprehensive and effective way of lighting the interior of a ship that includes both natural and artificial light. These include a sunny afternoon, sunset, moonlight, electric light, candlelight and finally a submerged submarine light.

3D Creative Magazine, Issue 041, January 2009  Magazines

Posted by tot167 at Jan. 11, 2009
3D Creative Magazine, Issue 041, January 2009

3D Creative Magazine, Issue 041, January 2009
3D Creative | 2009-01-01 | 110 pages | PDF | 21,4 MB

3D Visualization For Beginners: Interior Scene with 3DS MAX  eBooks & eLearning

Posted by C2U at Sept. 5, 2015
3D Visualization For Beginners: Interior Scene with 3DS MAX

3D Visualization For Beginners: Interior Scene with 3DS MAX
6 Hours | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch | 1.74 GB
Genre: eLearning | Language: English

Create stunning images with 3DSMAX, Corona renderer and Photoshop. Learn the skill in only 4 days from a real expert.

Udemy – 3D Character Walk Cycle Animation with Maya for Beginners  eBooks & eLearning

Posted by naag at Sept. 4, 2015
Udemy – 3D Character Walk Cycle Animation with Maya for Beginners

Udemy – 3D Character Walk Cycle Animation with Maya for Beginners
MP4 | Video: 1280x720 | 56 kbps | 48 KHz | Duration: 4 Hours | 1.09 GB
Genre: eLearning | Language: English

An effective 3d walk cycle animation sequence for beginners (using The Bean Sprout F3R3 Method)

3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot  eBooks & eLearning

Posted by C2U at March 27, 2015
3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot

SkillShare - 3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot
1h 15m | mp2, 44100 Hz, stereo, 128 kb/s | mpeg2video, yuv420p, 1280x720, 104857 kb/s, 30fps | 3.61 GB
Genre: eLearning | Project Files

So now that we have our Robots modeled it is time to rig them. Rigging is the inner skeleton of the model that we will create. This skeleton is what will drive the geometry and move it when we finally animated the character. Rigging is extremely technical, but if you have the patience, it is a process that can give you a lot of power when setting up your animations. Most animators skip rigging, but it is vital to 3D Animation, and knowing about it will improve the way you animate as well. I explain the simplest forms of rigging so you can get your feet wet. There is something very enjoyable about giving your character the ability to move through the various tools Maya has to offer.
Interactive 3D Multimedia Content: Models for Creation, Management, Search and Presentation (repost)

Interactive 3D Multimedia Content: Models for Creation, Management, Search and Presentation by Wojciech Cellary and Krzysztof Walczak
English | 2012-01-06 | ISBN: 1447124960 | PDF | 301 pages | 6,7 MB

3D Total: Textures V12:R2 – Textures From Around The World 2  Graphics

Posted by AlenMiler at April 14, 2014
3D Total: Textures V12:R2 – Textures From Around The World 2

3D Total: Textures V12:R2 – Textures From Around The World 2
JPEG | Textures | 1.25 GB

The second volume in the Around the World collection, Total Textures V13:R2 – “Textures from around the World 2″ has been created from 100% original photography submitted to 3DTotal by freelance artists from all over the world. The DVD is split into the categories as listed below, but the textures are so versatile that they can be used in almost any fitting 3D environment.