3ds Max Full

3D Models - Future City (3DS MAX full scene, VRay)  Graphics

Posted by Nairus at March 15, 2008
3D Models - Future City (3DS MAX full scene, VRay)

Future City (3DS MAX full scene, VRay) | 16.46 MB

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max  eBooks & eLearning

Posted by interes at June 25, 2017
3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max by Jamie Cardoso
English | 2016 | ISBN: 1138780723, 1138780731 | 566 pages | PDF | 47 MB

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max  eBooks & eLearning

Posted by AlenMiler at May 9, 2017
3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max by Jamie Cardoso
English | 8 May 2017 | ASIN: B071L623HP | 566 Pages | AZW3 | 51.44 MB

3DS Max Old street  Graphics

Posted by Nairus at March 15, 2008
3DS Max Old street

3DS Max full model scene + all textures
MAX & 3DS | 11,2 Mb

CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)  eBooks & eLearning

Posted by groovebeat at July 20, 2013
CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)

CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)
WEB-Rip | MP4 | H.264 @ 800 Kbit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 44 KHz | 8.22 GB
Genre: 3D Animation, 3ds Max | Language: English

In this Citizen video for 3ds max, we’ll continue working at the Fluids and Ocean series. 1st of all we’ll have to finish the FR version of our basic 3ds max scene, so we’ll prepare the sphere shader using the FR Advanced material trying to replicate same Mental Ray setup. Then we’ll move forward to introduce the fluid dynamic chapter. We’ll take a look at basic workflow and UI in RealFlow. We’ll see how it works preparing a simple simulation with a basic particle emitter, then adding gravity daemon, working with initial state and fluid resolution issue and checking how to prepare the fluid mesh and how to optimize it.

Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio  eBooks & eLearning

Posted by AlenMiler at Aug. 22, 2017
Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio

Beginner’s Guide to Create Models With 3ds Max 2018 and CINEMA 4D R18 Studio by Ravi Conor
English | 20 Aug. 2017 | ASIN: B074ZPY3DN | 647 Pages | AZW3 | 11.1 MB

Beginner’s Guide to Create Models With 3ds Max 2018  eBooks & eLearning

Posted by AlenMiler at Aug. 17, 2017
Beginner’s Guide to Create Models With 3ds Max 2018

Beginner’s Guide to Create Models With 3ds Max 2018 by Ravi Conor
English | 15 Aug. 2017 | ASIN: B074V871Z2 | 430 Pages | AZW3 | 8.79 MB

Corona Renderer 1.6.1 for 3ds Max 2012-2017  Software

Posted by scutter at Aug. 8, 2017
Corona Renderer 1.6.1 for 3ds Max 2012-2017

Corona Renderer 1.6.1 for 3ds Max 2012-2017 | 108.9 mb

Render Legion a.s. announced the release of Corona Renderer 1.6 for 3ds Max, Hotfix 1. This update includes the first Command Line version of the Corona Image Editor for batch processing, plus various bug fixes.

ForestPack Pro 5.4 for 3ds Max 2010-2018  Software

Posted by scutter at Aug. 6, 2017
ForestPack Pro 5.4 for 3ds Max 2010-2018

ForestPack Pro 5.4 for 3ds Max 2010-2018 | 563.2 mb

iToo Software has released 5.4 version of ForestPack Professional, this version has advanced features for surfaces, tree placement and importing/exporting tools. Also includes a full library of billboard trees and shrubs, 3d Trees and Shrubs, ground cover presets and the the ability to edit libraries and add your own objects and textures.

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017  Software

Posted by scutter at Aug. 2, 2017
Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017 | 23.9 mb

Solid Angle has released version 1.0.836 of Arnold for 3ds Max (or MAXtoA). This is a bugfix releasing, using the Arnold 5.0.1.1 core, and is MAXtoA build 836.