Actionable Gamification

Actionable Gamification: Beyond Points, Badges, and Leaderboards  eBooks & eLearning

Posted by tarantoga at June 22, 2016
Actionable Gamification: Beyond Points, Badges, and Leaderboards

Yu-kai Chou, "Actionable Gamification: Beyond Points, Badges, and Leaderboards"
ISBN: 1511744049 | 2015 | EPUB/AZW | 502 pages | 5 MB/5 MB

Gamification with Moodle  eBooks & eLearning

Posted by readerXXI at April 10, 2017
Gamification with Moodle

Gamification with Moodle
by Natalie Denmeade
English | 2015 | ISBN: 1782173072 | 130 Pages | True PDF | 4.8 MB

Use game elements in Moodle courses to build learner resilience and motivation.

Gamification with Moodle  eBooks & eLearning

Posted by AlenMiler at April 5, 2017
Gamification with Moodle

Gamification with Moodle by Natalie Denmeade
English | 20 Oct. 2015 | ASIN: B016OQOO6Y | 134 Pages | AZW3 | 6.11 MB

The Effects of Framing in Gamification: A Study of Failure (BestMasters)  eBooks & eLearning

Posted by Nice_smile) at Feb. 23, 2017
The Effects of Framing in Gamification: A Study of Failure (BestMasters)

The Effects of Framing in Gamification: A Study of Failure (BestMasters) by Florian Brühlmann
English | 2016 | ISBN: 3658169257 | 68 Pages | PDF | 1.55 MB

Transforming Learning and IT Management through Gamification (repost)  eBooks & eLearning

Posted by interes at Feb. 15, 2017
Transforming Learning and IT Management through Gamification (repost)

Transforming Learning and IT Management through Gamification (International Series on Computer Entertainment and Media Technology) by Edmond C. Prakash and Madhusudan Rao
English | 2015 | ISBN: 3319186981 | 119 pages | PDF | 4 MB

Mastering Gamification: Customer Engagement in 30 Days (repost)  eBooks & eLearning

Posted by libr at Dec. 10, 2016
Mastering Gamification: Customer Engagement in 30 Days (repost)

Mastering Gamification: Customer Engagement in 30 Days by Scot Harris and Kevin O’Gorman
English | 2014 | ISBN: 1783000201 | 96 pages | PDF | 0,8 MB

Alternate Reality Games: Gamification for Performance  eBooks & eLearning

Posted by arundhati at Dec. 8, 2016
Alternate Reality Games: Gamification for Performance

Charles Palmer, Andy Petroski, "Alternate Reality Games: Gamification for Performance"
2016 | ISBN-10: 1498722385 | 130 pages | PDF | 17 MB

Gamification with Unity 5.x  eBooks & eLearning

Posted by Grev27 at Dec. 5, 2016
Gamification with Unity 5.x

Lauren S. Ferro, "Gamification with Unity 5.x"
English | ISBN: 1786463482 | 2016 | EPUB/MOBI | 301 pages | 13 MB/14 MB

Gamification: Using Game Elements in Serious Contexts  eBooks & eLearning

Posted by arundhati at Oct. 21, 2016
Gamification: Using Game Elements in Serious Contexts

Stefan Stieglitz, Christoph Lattemann, "Gamification: Using Game Elements in Serious Contexts"
2016 | ISBN-10: 3319455559 | 164 pages | PDF | 3 MB

FinTech Innovation: From Robo-Advisors to Goal Based Investing and Gamification  eBooks & eLearning

Posted by ksveta6 at Sept. 16, 2016
FinTech Innovation: From Robo-Advisors to Goal Based Investing and Gamification

FinTech Innovation: From Robo-Advisors to Goal Based Investing and Gamification (The Wiley Finance Series) by Paolo Sironi
2016 | ISBN: 1119226988 | English | 184 pages | EPUB | 2 MB