Arcade

Dr. C.Wacko's Miracle Guide to Designing and Programming Your Own Atari Computer Arcade Games

Dr. C.Wacko's Miracle Guide to Designing and Programming Your Own Atari Computer Arcade Games by David Heller
English | Jan. 1984 | ISBN: 0201114887 | 242 Pages | PDF | 64 MB

Hardcore Gaming 101 Presents: Sega Arcade Classics Volume 1 (Repost)  eBooks & eLearning

Posted by DZ123 at April 30, 2016
Hardcore Gaming 101 Presents: Sega Arcade Classics Volume 1 (Repost)

Kurt Kalata, John Szczepaniak, Jonathan Kim, "Hardcore Gaming 101 Presents: Sega Arcade Classics Volume 1"
English | 2012 | ISBN: 1479309753 | PDF | pages: 169 | 96,1 mb

Make a 2D Arcade Game in a Weekend: With Unity  eBooks & eLearning

Posted by roxul at March 15, 2016
Make a 2D Arcade Game in a Weekend: With Unity

Jodessiah Sumpter, "Make a 2D Arcade Game in a Weekend: With Unity "
English | ISBN: 1484214951 | 2016 | 180 pages | PDF | 5 MB

Program Arcade Games: With Python and Pygame  eBooks & eLearning

Posted by Grev27 at Jan. 31, 2016
Program Arcade Games: With Python and Pygame

Paul Craven, "Program Arcade Games: With Python and Pygame"
English | ISBN: 1484217896 | 2015 | EPUB | 392 pages | 4,3 MB

Retro Gamer - Book Of Arcade Classics 2015  eBooks & eLearning

Posted by crazy-slim at Dec. 10, 2015
Retro Gamer - Book Of Arcade Classics 2015

Retro Gamer - Book Of Arcade Classics 2015
Imagine Publishing Ltd | 2015 | English | ISBN: 1785462075 | True PDF | 180 pages | 95 MB

The Candy Shop War, Book 2: Arcade Catastrophe by Brandon Mull  eBooks & eLearning

Posted by futon2009 at Nov. 8, 2013
The Candy Shop War, Book 2: Arcade Catastrophe by Brandon Mull

The Candy Shop War, Book 2: Arcade Catastrophe by Brandon Mull
Shadow Mountain | 2012 | ISBN: 1609071794 | 416 pages | EPUB | 3 MB

The long-awaited sequel to The Candy Shop War! In The Candy Shop War, friends Nate, Summer, Trevor, and Pigeon met the evil magician Belinda White, whose magical confections enabled the kids to do incredible feats of strength and magic. In the sequel, Nate and his friends meet Mrs. White s brother Mr. White who owns Arcadeland, a local amusement center. At Arcadeland, kids can play games and earn thousands of tickets, which are redeemable for one of four kinds of stamps jets, tanks, subs, and racecars. Could it be true that these stamps allow kids to fly through the air? Or breathe underwater? Or run faster than a car? But Mr. White is hiding a secret: when all four clubs are filled, he will be able to retrieve perhaps the most powerful talisman ever. For Nate and his friends, it will take more than candy to fight and win this war!

Project Arcade: Build Your Own Arcade Machine by John St. Clair  eBooks & eLearning

Posted by Alexpal at Oct. 6, 2006
Project Arcade: Build Your Own Arcade Machine   by John St. Clair

Project Arcade: Build Your Own Arcade Machine by John St. Clair (Author)
Publisher: Wiley | ISBN: 0764556169 | PDF | 29,56 Mb | 504 pages

You can go back, and here's howRemember the days—and quarters—you spent pursuing aliens, fleeing ghosts, and gobbling dots in that beloved arcade? They’re hiding in these pages, along with diagrams, directions, plans, and materials lists that will enable you to build your very own arcade game. Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham! Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like.

Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C  eBooks & eLearning

Posted by Promo Elite at Sept. 17, 2006
Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C

Diana Gruber, «Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C»
Coriolis Group Books | ISBN 1883577063 | Book&Disk edition (September 15, 1994) | CHM 512 Pages| 1.16 Mb

Project Arcade: Build Your Own Arcade Machine  eBooks & eLearning

Posted by Plesiosaurus at Jan. 24, 2006

John St. Clair, "Project Arcade: Build Your Own Arcade Machine"
Wiley | ISBN 0764556169 | 2004 Year | PDF | ~44 Mb | 501 Pages

Code Your First Game Arcade Classic in JavaScript on Canvas  eBooks & eLearning

Posted by naag at Nov. 1, 2016
Code Your First Game Arcade Classic in JavaScript on Canvas

Code Your First Game Arcade Classic in JavaScript on Canvas
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | Lec: 12 | 2.11 GB
Genre: eLearning | Language: English

Program a complete game today. No special software or install required. All you need is a text editor and a web browser.