Arnold Krumm Heller

Dynamic Meteorology: A Basic Course (Hodder Arnold Publication)  eBooks & eLearning

Posted by thingska at May 18, 2017
Dynamic Meteorology: A Basic Course (Hodder Arnold Publication)

Dynamic Meteorology: A Basic Course (Hodder Arnold Publication) by Adrian Gordon
English | 1997 | ISBN: 0340595035, 9780340595039 | 344 Pages | EPUB | 12.34 MB

Solid Angle Katana 2.5 To Arnold v2.0.1.0 (Win/Lnx)  Software

Posted by Dizel_ at May 17, 2017
Solid Angle Katana 2.5 To Arnold v2.0.1.0 (Win/Lnx)

Solid Angle Katana 2.5 To Arnold v2.0.1.0 (Win/Lnx) | 36 Mb

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Solid Angle 3ds Max To Arnold v1.0.820 For 3ds Max 2017  Software

Posted by Dizel_ at May 17, 2017
Solid Angle 3ds Max To Arnold v1.0.820 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v1.0.820 For 3ds Max 2017 | 19 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18  Software

Posted by scutter at May 17, 2017
Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18

Solid Angle Cinema4D to Arnold 2.0.1 for Cinema4D R16-R18 | 139.4 mb

Solid Angle has released version 2.0.1 of Arnold for Cinema4D (C4DtoA)/ This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 5.0.0.2 core.
Solid Angle Maya To Arnold 2.0.0.1 For Maya 2015-2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold 2.0.0.1 For Maya 2015-2017 (Win/Mac/Lnx) | 334 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Studio Lighting Techniques with Maya and Arnold  eBooks & eLearning

Posted by naag at May 4, 2017
Studio Lighting Techniques with Maya and Arnold

Studio Lighting Techniques with Maya and Arnold
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 2.73 GB
Genre: eLearning | Language: English

Using Maya 2017 and Arnold, this course will demonstrate the principles of studio lighting and how to create a number of classic lighting set-ups. Software Required: Maya 2017 and Arnold.

Solid Angle Cinema4D To Arnold 2.0.0.1 For Cinema4D R18/R17/R16  Software

Posted by big1ne at May 3, 2017
Solid Angle Cinema4D To Arnold 2.0.0.1 For Cinema4D R18/R17/R16

Solid Angle Cinema4D To Arnold 2.0.0.1 For Cinema4D R18/R17/R16 | 51.1 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Solid Angle Katana 2.5 To Arnold 2.0.0.1  Software

Posted by big1ne at May 3, 2017
Solid Angle Katana 2.5 To Arnold 2.0.0.1

Solid Angle Katana 2.5 To Arnold 2.0.0.1 | 17.0 MB

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Solid Angle 3ds Max To Arnold 1.0.812 For 3ds Max 2017  Software

Posted by sveta.sevas at May 3, 2017
Solid Angle 3ds Max To Arnold 1.0.812 For 3ds Max 2017

Solid Angle 3ds Max To Arnold 1.0.812 For 3ds Max 2017 | 18 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Houdini to Arnold 2.0.0 for Houdini  Software

Posted by scutter at April 24, 2017
Solid Angle Houdini to Arnold 2.0.0 for Houdini

Solid Angle Houdini To Arnold 2.0 for Houdini | 346.2 mb

Solid Angle has released version 2.0.0 of Arnold for Houdini (or HtoA). This add-on provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.