Character Animation: Maya

How to Cheat in Maya 2014: Tools and Techniques for Character Animation (Repost)  eBooks & eLearning

Posted by step778 at Feb. 16, 2016
How to Cheat in Maya 2014: Tools and Techniques for Character Animation (Repost)

Kenny Roy, "How to Cheat in Maya 2014: Tools and Techniques for Character Animation"
2013 | pages: 318 | ISBN: 0415826594 | PDF | 17,6 mb

Body Language in Character Animation (2016)  eBooks & eLearning

Posted by naag at Sept. 17, 2016
Body Language in Character Animation (2016)

Body Language in Character Animation
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | Lec: 24 | 379 MB
Genre: eLearning | Language: English

Improve your character animation with irresistible body language

Unity Character Animation with Mecanim  eBooks & eLearning

Posted by AlenMiler at May 5, 2016
Unity Character Animation with Mecanim

Unity Character Animation with Mecanim by Jamie Dean
English | 29 Sept. 2015 | ISBN: 1849696365 | 290 Pages | AZW3/MOBI/EPUB/PDF (conv) | 35.6 MB

Pluralsight - Creating Your First Character in Maya  eBooks & eLearning

Posted by naag at March 18, 2016
Pluralsight - Creating Your First Character in Maya

Creating Your First Character in Maya
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | 392 MB
Genre: eLearning | Language: English

Peek into the features of Maya and learn the tools needed to get started modeling your own character designs. Software required: Maya 2016
Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation (Repost)

Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation By Keith Osborn
2015 | 176 Pages | ISBN: 1472533674 | EPUB + PDF (conv) | 12 MB + 19 MB

After Effects: Master 2D Character Animation - Puppet & Rig  eBooks & eLearning

Posted by naag at March 4, 2016
After Effects: Master 2D Character Animation - Puppet & Rig

After Effects: Master 2D Character Animation - Puppet & Rig
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 298 MB
Genre: eLearning | Language: English

Adobe After Effects Tutorial - Master the two most important techniques for 2D animations in Adobe After Effects.

2D Digital Animation with Flash Part-2 (Character Animation)  eBooks & eLearning

Posted by naag at Feb. 20, 2016
2D Digital Animation with Flash Part-2 (Character Animation)

2D Digital Animation with Flash Part-2 (Character Animation)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 11 Hours | 1.40 GB
Genre: eLearning | Language: English

This module will teach you how we can use flash tools and techniques for Conventional Character Animation.
Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation (Repost)

Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation By Keith Osborn
2015 | 176 Pages | ISBN: 1472533674 | EPUB + PDF (conv) | 12 MB + 19 MB

Lynda - Blender: Creating a Finished Character Animation  eBooks & eLearning

Posted by U.N.Owen at Dec. 17, 2015
Lynda - Blender: Creating a Finished Character Animation

Lynda - Blender: Creating a Finished Character Animation
Size: 1.29GB | Duration: 1h 29m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English

With its free, professional-grade toolset, Blender gives 3D artists the ability to animate and tell stories they only dreamed of in the past. In this course, you will learn to use Blender to breathe life into a character and tell a story with animation and dialogue.
Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation (Required Reading Range)

Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation (Required Reading Range) by Keith Osborn
English | 13 Aug. 2015 | ISBN: 1472533674 | 176 Pages | AZW3/EPUB/PDF (conv) | 46.02 MB

If you want to achieve classic cartoon-style animation in computer animation, then look no further. Recent developments in computer animation tools and character rigging have made it easier to apply these techniques to computer animation, not just for the professional animator, but also for students.