Digital Watermarking Techniques in Curvelet And Ridgelet Domain

Digital Watermarking Techniques in Curvelet and Ridgelet Domain  eBooks & eLearning

Posted by arundhati at July 20, 2016
Digital Watermarking Techniques in Curvelet and Ridgelet Domain

Channapragada Rama Seshagiri Rao, "Digital Watermarking Techniques in Curvelet and Ridgelet Domain"
2016 | ISBN-10: 3319329502 | 112 pages | PDF | 3 MB
Multimedia Security:: Steganography and Digital Watermarking Techniques for Protection of Intellectual Property (Repost)

Chun-Shien Lu, "Multimedia Security: Steganography and Digital Watermarking Techniques for Protection of Intellectual Property"
2004 | pages: 269 | ISBN: 1591401925 | PDF | 4,7 mb

Digital Watermarking: Techniques and Trends  eBooks & eLearning

Posted by ksveta6 at May 26, 2017
Digital Watermarking: Techniques and Trends

Digital Watermarking: Techniques and Trends (Springer Topics in Signal Processing) by Mohammad Ali Nematollahi, Chalee Vorakulpipat, Hamurabi Gamboa Rosales
2016 | ISBN: 9811020949 | English | 203 pages | EPUB | 2 MB

Digital Watermarking: Techniques and Trends (repost)  eBooks & eLearning

Posted by roxul at Jan. 11, 2017
Digital Watermarking: Techniques and Trends (repost)

Mohammad Ali Nematollahi, Chalee Vorakulpipat, "Digital Watermarking: Techniques and Trends"
2016 | ISBN-10: 9811020949 | 203 pages | PDF | 4 MB

Digital Watermarking: Techniques and Trends  eBooks & eLearning

Posted by arundhati at Oct. 21, 2016
Digital Watermarking: Techniques and Trends

Mohammad Ali Nematollahi, Chalee Vorakulpipat, "Digital Watermarking: Techniques and Trends"
2016 | ISBN-10: 9811020949 | 203 pages | PDF | 4 MB
Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max (repost)

Digital Tutors - Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max
Duration: 4h 31m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 1.7 GB
Genre: eLearning | Language: English | Project files Included

Throughout these lessons we'll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio and simulated forces.
Ultra-Realistic Imaging: Advanced Techniques in Analogue and Digital Colour Holography (Repost)

Hans Bjelkhagen, David Brotherton-Ratcliffe, "Ultra-Realistic Imaging: Advanced Techniques in Analogue and Digital Colour Holography"
English | 2013 | ISBN-10: 1439827990 | 664 pages | PDF | 127 MB

Securing Digital Video: Techniques for DRM and Content Protection (repost)  eBooks & eLearning

Posted by interes at Jan. 11, 2015
Securing Digital Video: Techniques for DRM and Content Protection (repost)

Securing Digital Video: Techniques for DRM and Content Protection by Eric Diehl
English | 2012 | ISBN-10: 3642173446 | PDF | 274 pages | 6,4 MB
Ultra-Realistic Imaging: Advanced Techniques in Analogue and Digital Colour Holography (Repost)

Hans Bjelkhagen, David Brotherton-Ratcliffe, "Ultra-Realistic Imaging: Advanced Techniques in Analogue and Digital Colour Holography"
English | 2013 | ISBN-10: 1439827990 | 664 pages | PDF | 127 MB

Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max  eBooks & eLearning

Posted by ph4rr3l at May 5, 2014
Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max

Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max | 1.74 GB
Software: 3ds Max 2012, Vray 2.0, AutoCAD 2014, Photoshop CS3 | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch | 4h 31m
Genre: eLearning | Advanced | Project Files Included | May 4, 2014

Throughout these lessons we'll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio and simulated forces. We'll then be applying the results to San Francisco's Golden Gate Bridge, giving it a radical avant-garde facelift. By the end of this training you'll have gained knowledge and confidence to use this digital design process in your own projects. On a technical level, you'll also be comfortable using splines, surfaces, physical displacement, animations, wire parameters, animation constraints, controllers and wind simulations.