Essential Mathematics For Games And Interactive Applications

Essential Mathematics for Games and Interactive Applications  

Posted by AlenMiler at Sept. 22, 2015
Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications, Third Edition by James M. Van Verth
English | 14 Oct. 2015 | ISBN: 1482250926 | 624 Pages | AZW4/PDF (True) | 29.4 MB

Expert Guidance on the Math Needed for 3D Game Programming. Developed from the authors’ popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming.
Essential Mathematics for Games and Interactive Applications (3rd Edition) (Repost)

Essential Mathematics for Games and Interactive Applications (3rd Edition) By James M. Van Verth, Lars M. Bishop
2015 | 624 Pages | ISBN: 1482250926 | PDF | 13 MB
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (repost)

Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
English | ISBN: 155860863X | edition 2004 | PDF | 711 pages | 10,5 mb

Even though I've worked with these systems for years, I found new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely usefulit gives them a solid background in pretty much every area they need to understand."

Essential Mathematics for Economics and Business  eBooks & eLearning

Posted by alt_f4 at Nov. 16, 2016
Essential Mathematics for Economics and Business

Essential Mathematics for Economics and Business by Teresa Bradley
English | June 17, 2002 | ISBN: 0470844663 | 656 Pages | PDF | 21 MB

Essential Mathematics for Economics and Business has become established as one of the leading introductory books on mathematics.
Essential Mathematics for Political and Social Research (repost)

Essential Mathematics for Political and Social Research (Analytical Methods for Social Research) by Jeff Gill
English | April 24, 2006 | ISBN: 0521834260 | Pages: 476 | PDF | 3,1 MB
Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media by Robin James Stuart Sloan
English | 2015 | ISBN: 1466598190 | 256 pages | PDF | 3,4 MB
Essential Mathematics for Political and Social Research (Analytical Methods for Social Research) (repost)

Essential Mathematics for Political and Social Research (Analytical Methods for Social Research) by Jeff Gill
English | 1 edition (April 24, 2006) | ISBN: 0521834260 | Pages: 476 | PDF | 3,1 MB

Essential Mathematics for Political and Social Research addresses an educational deficiency in the social and behavioral sciences. This is the first book of its kind to specifically address the comprehensive introduction to the mathematical principles needed by modern social scientists.

Nonlinear Mathematics for Uncertainty and its Applications  

Posted by ChrisRedfield at Feb. 18, 2014
Nonlinear Mathematics for Uncertainty and its Applications

Shoumei Li, Xia Wang, Yoshiaki Okazaki, Jun Kawabe, Toshiaki Murofushi, Li Guan - Nonlinear Mathematics for Uncertainty and its Applications
Published: 2011-07-21 | ISBN: 3642228321 | PDF | 728 pages | 6 MB

Mathematics for Modeling and Scientific Computing  eBooks & eLearning

Posted by interes at Dec. 7, 2016
Mathematics for Modeling and Scientific Computing

Mathematics for Modeling and Scientific Computing (Mathematics and Statistics) by Thierry Goudon
English | 2016 | ISBN: 1848219881 | 472 pages | PDF | 9,4 MB
Games for Grammar Practice: A Resource Book of Grammar Games and Interactive Activities (Repost)

Games for Grammar Practice: A Resource Book of Grammar Games and Interactive Activities
2001 | PDF | 114 pages | ISBN: 0521663423 | English | 19.79 MB

Games for Grammar Practice is a teacher’s resource book containing a carefully designed selection of over forty games and activities, for intensive and interactive grammar practice with basic to advanced learners of English. The activities are designed to promote intensive and interactive practice with learners of all ages from elementary to advanced level.