Games User Research

Games User Research: A Case Study Approach  eBooks & eLearning

Posted by arundhati at Dec. 8, 2016
Games User Research: A Case Study Approach

Miguel Angel Garcia-Ruiz, "Games User Research: A Case Study Approach"
2016 | ISBN-10: 1498706401 | 312 pages | PDF | 9 MB

Validating Product Ideas: Through Lean User Research  

Posted by AlenMiler at Jan. 26, 2016
Validating Product Ideas: Through Lean User Research

Validating Product Ideas: Through Lean User Research by Tomer Sharon
English | Jan. 19, 2016 | ISBN: 1933820292 | 344 Pages | AZW3/EPUB/PDF (conv) | 36.18 MB

Want to know what your users are thinking? If you're a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers.

Beyond Usability: Learn the User Research Toolkit  

Posted by naag at Jan. 19, 2016
Beyond Usability: Learn the User Research Toolkit

Beyond Usability: Learn the User Research Toolkit
MP4 | Video: 1280x720 | 58 kbps | 44 KHz | Duration: 40min | 190 MB
Genre: eLearning | Language: English

An expert guide for how to get stared doing variety of user research methods
Understanding Your Users, Second Edition: A Practical Guide to User Research Methods

Understanding Your Users, Second Edition: A Practical Guide to User Research Methods (Interactive Technologies) by Kathy Baxter
English | June 22, 2015 | ISBN: 0128002328 | 568 Pages | EPUB/AZW3 | 11.18 MB/12.42 MB

This new and completely updated edition is a comprehensive, easy-to-read, "how-to" guide on user research methods. You'll learn about many distinct user research methods and also pre- and post-method considerations such as recruiting, facilitating activities or moderating, negotiating with product developments teams/customers, and getting your results incorporated into the product.

OReilly - User Research Fundamentals for Designers  

Posted by Max-X at May 24, 2015
OReilly - User Research Fundamentals for Designers

OReilly - User Research Fundamentals for Designers
English | May 2015 | .FLV | h264, yuv420p, 1280x720, 29.97 fps(r) | aac, 44100 Hz, stereo | 929 MB
Genre: E-learning

In this User Research Fundamentals for Designers training course, expert author Christine Perfetti will teach you practical methods and techniques for gathering user feedback and conducting your own user research projects.

Udemy - User Experience (UX): The Ultimate Guide to Usability and UX (2016)  eBooks & eLearning

Posted by house23 at March 3, 2016
Udemy - User Experience (UX): The Ultimate Guide to Usability and UX (2016)

Udemy - User Experience (UX): The Ultimate Guide to Usability and UX (2016)
MP4 | AVC 729kbps | English | 1440x1080 | 30fps | 12 hours | AAC stereo 64kbps | 4.13 GB
Genre: Video Training

Get a job in UX and build your user research and UX design skills with this hands-on user experience training course. Gain hands-on practice in all the key areas of UX — from interviewing your users through to prototyping and usability testing your designs. Build a UX portfolio to boost your job prospects as you complete five real-world sample projects. Gain industry-recognised certification by preparing for the BCS Foundation Certificate in User Experience.
The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web (repost)

The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web by Steve Mulder and Ziv Yaar
English | 2006 | ISBN: 0321434536 | PDF | 312 pages | 40.9 MB

How do we ensure that our Web sites actually give users what they need? What are the best ways to understand our users' goals, behaviors, and attitudes, and then turn that understanding into business results? Personas bring user research to life and make it actionable, ensuring we're making the right decisions based on the right information.
The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web (repost)

The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web
New Riders Press; 1 edition | August 31, 2006 | ISBN-10: 0321434536 | 312 pages | PDF | 41 Mb

How do we ensure that our Web sites actually give users what they need? What are the best ways to understand our users' goals, behaviors, and attitudes, and then turn that understanding into business results? Personas bring user research to life and make it actionable, ensuring we're making the right decisions based on the right information.
Learning Science Through Computer Games and Simulations

Simulations, and Education Committee on Science Learning: Computer Games, National Research Council, "Learning Science Through Computer Games and Simulations"
Publisher: National Academies Press | ISBN 10: 0309185238 | 2011 | PDF | 174 pages | 3 MB

50 Games for Going Green [Repost]  eBooks & eLearning

Posted by tanas.olesya at Dec. 9, 2016
50 Games for Going Green [Repost]

50 Games for Going Green: 50 Physically Active Learning Experiences for Children by Carol Scaini
English | 1 Sept. 2012 | ISBN: 1450419909 | 120 Pages | PDF | 17 MB

This title deals with fun games with green credentials. "50 Games for Going Green" is a resource for teachers and youth leaders wishing to educate children about the importance of caring for the environment through the medium of fun physical activities.