Multi Channel Compositing in Nuke

Digital-Tutors - Multi-Channel Compositing in NUKE  eBooks & eLearning

Posted by U.N.Owen at Aug. 5, 2013
Digital-Tutors - Multi-Channel Compositing in NUKE

Digital-Tutors - Multi-Channel Compositing in NUKE | 849MB
Duration: 1h 32m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

In this series of tutorials, we will go through the process for using a single EXR file to do a multi-channel composite in NUKE.
This training picks up where the tutorial Introduction to Channels in NUKE left off.

Digital Tutors - Multi-channel Compositing in Nuke  Video

Posted by Alexpal at June 21, 2010
Digital Tutors - Multi-channel Compositing in Nuke

Digital Tutors - Multi-channel Compositing in Nuke
Project Files Included | 357 MB

In this series of lessons we'll learn how to composite with the channels system inside The Foundry's compositing software, Nuke. We will start using a single multi-channel EXR file created in our 'Introduction to Channels in Nuke' course and finish with a composited render.
We'll begin this course by learning how we can use the Merge node with a multi-channel pipeline. We'll then learn how we can isolate nodes such as color correct to only work on a single channel. After we merge our basic passes, we'll do some basic color correcting and masking. At this point, we'll learn how to use the Backdrop and Dot nodes to organize our node tree. After that, we'll add in the final passes and composite our render on top of a photograph while keeping our shadow. We'll then make final tweaks to our image and add a light wrap, erode and grade node to make our two layers fit together better. This series of lessons will illustrate the basics of compositing a 3D render using the channel workflow inside of Nuke. For further information on creating and working with channels, check out our 'Introduction to Channels in Nuke' course.

Digital Tutors: Advanced Compositing Workflows with Maya and Nuke  eBooks & eLearning

Posted by Alexpal at Feb. 23, 2012
Digital Tutors: Advanced Compositing Workflows with Maya and Nuke

Digital Tutors: Advanced Compositing Workflows with Maya and Nuke
English | Video: h264, yuv420p, 782x646, 171 kb/s | Audio: aac, 44100 Hz, s16 | 293 MB
Genre: Video training

In this series of lessons, we will be taking you through the process of rendering your Maya scene into multiple passes, and using some advanced techniques for compositing these passes using Nuke.
We will dedicate the first portion of this course to using Render Passes in Maya to separate various elements of our scene at render time.

VFX Digital Compositing in Nuke: A Beginners Guide  eBooks & eLearning

Posted by naag at Dec. 22, 2015
VFX Digital Compositing in Nuke: A Beginners Guide

VFX Digital Compositing in Nuke: A Beginners Guide
MP4 | Video: 1280x720 | 89 kbps | 48 KHz | Duration: 16 Hours | 3.86 GB
Genre: eLearning | Language: English

Learn the skills you will need to become a professional digital compositor and Visual Effects Artist.

Deep Compositing in NUKE  eBooks & eLearning

Posted by C2U at Nov. 10, 2015
Deep Compositing in NUKE

Deep Compositing in NUKE
1h 51m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.4 GB
Genre: eLearning | Language: English

In this NUKE tutorial, we'll dive into the deep techniques and workflows artists use on major motion pictures.

Udemy – Learn Digital Compositing in Nuke - NK101  eBooks & eLearning

Posted by naag at Aug. 15, 2015
Udemy – Learn Digital Compositing in Nuke - NK101

Udemy – Learn Digital Compositing in Nuke - NK101
MP4 | Video: 1280x720 | 65 kbps | 48 KHz | Duration: 14 Hours | 3.03 GB
Genre: eLearning | Language: English

Learn digital compositing in Nuke. NK101 assumes no previous experience. If you are new to compositing, start here.
Digital-Tutors: ‘Infiltrator’ Production Pipeline Volume 7: Compositing in NUKE

Digital-Tutors: ‘Infiltrator’ Production Pipeline Volume 7: Compositing in NUKE
4 hrs. 26 min. | Released on June 1, 2011 | Project Files Included (985 MB)
Video: VP6 (.flv) 1280x720 15fps 666Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 2.2 Gb
Required Software: NUKE 6.2 and up
Genre: eLearning

In this series of lessons we will learn how to use NUKE to re-assemble our Maya render passes, integrate them with our background plates and add some special effects. Using NUKE to composite gives us an incredible amount of creative control over the final look of our shot.

Lynda - Creating a Show Open in Nuke X and C4D (Repost)  eBooks & eLearning

Posted by C2U at June 3, 2015
Lynda - Creating a Show Open in Nuke X and C4D (Repost)

Lynda - Creating a Show Open in Nuke X and C4D | 2.72GB
Duration: 2h 07m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Intermediate | Language: English

Film and television clients want strong openings for their shows. Adding a custom motion-tracked logo to the opening credits can add an extra burst of energy as well as reinforce the themes of the program. In this course, Andy Needham shows how to take existing footage, track it with the CAMERATRACKER node found in Nuke X, and import the data into CINEMA 4D. There, you'll learn how to use C4D's MoGraph tools to drive the motion of the logo toward its final resolve and match the lighting with the original background plate. Plus, learn how to bring it all together with color grading and optical lens effects back in Nuke.

Lynda - Creating a Show Open in Nuke X and C4D  eBooks & eLearning

Posted by U.N.Owen at May 15, 2014
Lynda - Creating a Show Open in Nuke X and C4D

Lynda - Creating a Show Open in Nuke X and C4D | 2.72GB
Duration: 2h 07m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Intermediate | Language: English

Film and television clients want strong openings for their shows. Adding a custom motion-tracked logo to the opening credits can add an extra burst of energy as well as reinforce the themes of the program. In this course, Andy Needham shows how to take existing footage, track it with the CAMERATRACKER node found in Nuke X, and import the data into CINEMA 4D.

Digital Tutors - Depth Map Layering in NUKE 6  eBooks & eLearning

Posted by Alexpal at Aug. 2, 2011
Digital Tutors - Depth Map Layering in NUKE 6

Digital Tutors - Depth Map Layering in NUKE 6
35 min. 44 sec. | Released on August 3, 2010 | Project Files Included (52 MB)
Video: VP6 (.flv) 1280x720 15fps 666Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 204 Mb
Genre: eLearning

In this series of lessons we'll learn how to combine depth maps to create correct layering between two renders. This allows us to split out scenes into multiple render layers while keeping the correct pixels on top.