Programming 3D Applications With Html5 And Webgl

Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages (Repost)

Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages By Tony Parisi
2014 | 404 Pages | ISBN: 1449362966 | EPUB + PDF | 11 MB + 64 MB
Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages

Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages By Tony Parisi
2014 | 404 Pages | ISBN: 1449362966 | EPUB + PDF | 11 MB + 64 MB

iOS 4 Web Applications with HTML5 and CSS3 [repost]  

Posted by house23 at Oct. 8, 2014
iOS 4 Web Applications with HTML5 and CSS3 [repost]

iOS 4 Web Applications with HTML5 and CSS3
MOV | AVC 145kbps | English | 960x540 | 15fps | 3h 24mins | AAC mono 96kbps | 505 MB
Genre: Video Training

iOS 4 Web Applications with HTML5 and CSS3 with Ray Villalobos teaches web developers how to leverage their existing CSS and HTML knowledge to create content that displays on iOS devices. The course covers creating animation to produce powerful interactive content, including a photo gallery and a video player. Cutting edge HTML5 and CSS3 techniques for formatting type, creating list driven menus, toggle buttons, and more are also included. The resulting web content will be tailored for viewing on the iPhone and the iPad, but will also work on websites viewed with browsers on other platforms as well. Exercise files are included with the course.

iOS 4 Web Applications with HTML5 and CSS3  

Posted by FenixN at March 20, 2013
iOS 4 Web Applications with HTML5 and CSS3

iOS 4 Web Applications with HTML5 and CSS3
Flash Video | MOV / AVC, ~109 kb/s | 960x540 | Duration: 03:24:55 | English: AAC, 96 kb/s (1 ch) | 505 MB
Genre: Development / Programming

iOS 4 Web Applications with HTML5 and CSS3 with Ray Villalobos teaches web developers how to leverage their existing CSS and HTML knowledge to create content that displays on iOS devices. The course covers creating animation to produce powerful interactive content, including a photo gallery and a video player. Cutting edge HTML5 and CSS3 techniques for formatting type, creating list driven menus, toggle buttons, and more are also included. The resulting web content will be tailored for viewing on the iPhone and the iPad, but will also work on websites viewed with browsers on other platforms as well. Exercise files are included with the course.
Programming Distributed Applications with COM+ and Microsoft Visual Basic 6.0

Ted Pattison, " Programming Distributed Applications with COM+ and Microsoft Visual Basic 6.0"
Microsoft Pr; 2nd Bk&Cdr edition | ISBN:073561010X | 472 pages | CHM | 2,4 Mb

Programming Distributed Applications With Com & Microsoft Visual Basic 6.0  eBooks & eLearning

Posted by johinson at Nov. 2, 2009
Programming Distributed Applications With Com & Microsoft Visual Basic 6.0

Ted Pattison, «Programming Distributed Applications With Com & Microsoft Visual Basic 6.0»
Microsoft Press | ISBN: 1572319615 | 1998 | CHM | 314 pages | 2.41 MB

In order to create scalable, distributed objects with Visual Basic, a programmer must understand the underlying architecture and complexities of Microsoft's Component Object Model (COM)-information that until now has been primarily available in resources aimed at the C++ programmer. Programming Distributed Applications With Com and Microsoft Visual Basic 6.0 teaches COM fundamentals in language Visual Basic programmers understand, and explains how to exploit the significant COM-based capabilities in Visual Basic 6.0. Businesses that can leverage existing VB proficiency to develop business objects in the middle tier can realize tremendous gains in their enterprise development strategy.

Pluralsight: Building Hybrid Mobile Applications with HTML5 [repost]  eBooks & eLearning

Posted by ParRus at July 12, 2015
Pluralsight: Building Hybrid Mobile Applications with HTML5 [repost]

Pluralsight: Building Hybrid Mobile Applications with HTML5
English | WMV | 1024 x 768 | VC-1 ~1045 kbps | 30 fps
WMA | 96 Kbps | 44.1 KHz | 2 channels | 4h 24min | 1020 MB
Genre: Video Tutorial / Developer, HTML5, Android

HTML5 is the cool new kid on the block for building Web Applications. People generally prefer native mobile apps over bookmarks in mobile browsers. Why not do both? In this course you’ll see how you can use a native mobile shell on the popular mobile platforms (iOS, Android, and Windows Phone 7) to host an HTML5 application and how to interact with native APIs, handle offline mode, and deal with devices with different resolutions.
Foundation Game Design with HTML5 and JavaScript (repost)

Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy
English | ISBN: 1430247169 | 2012 | PDF | 752 pages | 15 MB

Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish.
Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D (Repost)

Stan Trujillo, "Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D"
English | 1996-11-13 | ISBN: 1576100502 | 496 pages | CHM | 4.83 mb
Building Hybrid Mobile Applications with HTML5  HTML5 can be used as the UI layer for building mobile applications.

Building Hybrid Mobile Applications with HTML5 - HTML5 can be used as the UI layer for building mobile applications.
English | Duration: 4h 15m | ~960x540 | AVC 250 Kbps | AAC ~96 Kbps | 600 MB
Genre: eLearning | Released: 3/9/2012 | Level: Intermediate

HTML5 is the cool new kid on the block for building Web Applications. People generally prefer native mobile apps over bookmarks in mobile browsers. Why not do both? In this course you’ll see how you can use a native mobile shell on the popular mobile platforms (iOS, Andriod, and Windows Phone 7) to host an HTML5 application and how to interact with native APIs, handle offline mode, and deal with devices with different resolutions.