Programming Game AI by Example

Repost: Programming Game AI by Example  

Posted by gin.of.da.game at March 5, 2009
Repost: Programming Game AI by Example

Repost: Programming Game AI by Example
Wordware Publishing Inc.,U.S. (1 Oct 2004) | ISBN: 1556220782 | English | CHM | 8.69 Mb | 500 Pages

With the recent success of such games as Microsoft's Halo, artificial intelligence has taken a bigger role in the gaming industry and a few books have emerged with an academic, theoretical approach to the topic. AI Game Programming by Example describes in detail many of the AI techniques used in modern computer games.

Programming Game AI by Example  eBooks & eLearning

Posted by Mitsu at Jan. 27, 2007
Programming Game AI by Example
Programming Game AI by Example
Wordware Publishing Inc.,U.S. (1 Oct 2004) | ISBN-10: 1556220782 | English | CHM | 8.69 Mb | 500 Pages

With the recent success of such games as Microsoft's Halo, artificial intelligence has taken a bigger role in the gaming industry and a few books have emerged with an academic, theoretical approach to the topic. AI Game…

HTML5 Game Development by Example: Beginner's Guide (2nd Revised edition) (Repost)  eBooks & eLearning

Posted by tukotikko at July 6, 2016
HTML5 Game Development by Example: Beginner's Guide (2nd Revised edition) (Repost)

HTML5 Game Development by Example: Beginner's Guide (2nd Revised edition) By Makzan
2015 | 354 Pages | ISBN: 178528777X | PDF | 25 MB

OpenGL Game Development By Example  eBooks & eLearning

Posted by AlenMiler at March 17, 2016
OpenGL Game Development By Example

OpenGL Game Development By Example by Robert Madsen
English | Feb 4, 2016 | ISBN: 1783288191 | 420 Pages | MOBI/EPUB/PDF (True) | 20.61 MB

OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices.

SFML Game Development By Example  

Posted by AlenMiler at Jan. 4, 2016
SFML Game Development By Example

SFML Game Development By Example by Raimondas Pupius
English | 29 Dec. 2015 | ISBN: 1785287346 | 522 Pages | MOBI/EPUB/PDF (True) | 23.23 MB
With: Code file

This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design.
Unity 4.x Game Development by Example Beginner's Guide (Repost)

Unity 4.x Game Development by Example Beginner's Guide By Ryan Henson Creighton
2013 | 572 Pages | ISBN: 1849695261 | EPUB, MOBI, PDF | 51 MB

Ouya Game Development by Example  

Posted by AlenMiler at Sept. 17, 2015
Ouya Game Development by Example

Ouya Game Development by Example by Jack Donovan
English | 18 May 2014 | ISBN: 1849697221 | 268 Pages | EPUB/MOBI/PDF (True) | 23.16 MB
With: Code Files

Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start.

Udemy – XNA 3D Game Development By Example  

Posted by naag at Sept. 14, 2015
Udemy – XNA 3D Game Development By Example

Udemy – XNA 3D Game Development By Example
MP4 | Video: 1280x720 | 55 kbps | 48 KHz | Duration: 4 Hours | 768 MB
Genre: eLearning | Language: English

A fast paced, hands-on guide to building a 3D puzzle game for the Windows platform using XNA 4.0

Learning Unity 2D Game Development by Example  

Posted by AlenMiler at Sept. 12, 2015
Learning Unity 2D Game Development by Example

Learning Unity 2D Game Development by Example by Venita Pereira
English | Sep 24, 2014 | ISBN: 1783559047 | 346 Pages | EPUB/MOBI/PDF (True) | 47 MB
With: Code Files

If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.

Construct 2 Game Development by Example  

Posted by AlenMiler at Sept. 10, 2015
Construct 2 Game Development by Example

Construct 2 Game Development by Example by John Bura
English | June 25, 2014 | ISBN: 1849698066 | 230 Pages | MOBI/EPUB/PDF (True) | 49 MB

Construct 2 is an HTML5-based game editor that uses drag-and-drop functionality to allow users to create complex and engaging games with no programming experience. The software is fast and easy to learn for novices, yet powerful for advanced users, letting expert game builders work even quicker than by coding.