Programming Graphics

How programming graphics with PERL  eBooks & eLearning

Posted by AlenMiler at March 28, 2016
How programming graphics with PERL

How programming graphics with PERL (French Edition) by M MOKADEM
English | 19 Mar 2016 | ASIN: B01D7P3M90 | 316 Pages | AZW3/MOBI/EPUB/PDF (conv) | 17.8 MB

In this book you found examples of programming graphics with Perl. At the end of this book you can programms graphics with Perl languages.

Programming Graphics II: Generative Art Animation  eBooks & eLearning

Posted by house23 at March 11, 2016
Programming Graphics II: Generative Art Animation

Programming Graphics II: Generative Art Animation
MP4 | AVC 2499kbps | English | 1280x720 | 29.97fps | 7h 39mins | AAC stereo 128kbps | 8.4 GB
Genre: Video Training

My first skillshare class “Programming Graphics I: Introduction to Generative Art” is a REQUIRED prerequisite to taking this course. I taught students how to create an infinite number of patterns using my HYPE Framework library and very simple commands. In this next class, we’ll be taking static compositions (like those created in the initial class) and animating them by using a similar set of rule based randomization. In other words, we will be bringing your artwork to LIFE!

Skillshare - Programming Graphics I: Introduction to Generative Art  eBooks & eLearning

Posted by house23 at Aug. 16, 2015
Skillshare - Programming Graphics I: Introduction to Generative Art

Skillshare - Programming Graphics I: Introduction to Generative Art
MP4 | AVC 1000kbps | English | 768x480 | 30fps | 6h 35mins | AAC stereo 128kbps | 5.03 GB
Genre: Video Training

Generative art is all about using programming to generate artwork that is algorithmically defined and created. In this project-based class, you'll learn how to create your own series of patterns using generative art techniques and computer programming!

The Mathematica GuideBook for Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at Jan. 12, 2016
The Mathematica GuideBook for Programming (Repost)

The Mathematica GuideBook for Programming by Michael Trott
Publisher: Springer | 2004 | ISBN: 0387942823 | 871 pages | PDF | 6,2 MB

This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes – Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises.

Flappy Bird Android Game development-Unity 3d no programming  eBooks & eLearning

Posted by naag at July 27, 2017
Flappy Bird Android Game development-Unity 3d no programming

Flappy Bird Android Game development-Unity 3d no programming
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour | Lec: 21 | 145 MB
Genre: eLearning | Language: English

Learn and understand each and every thing to create a game in unity3d with in a single day without any programming skill

Beginning Windows Mixed Reality Programming: For HoloLens and Mixed Reality Headsets  eBooks & eLearning

Posted by AvaxGenius at July 25, 2017
Beginning Windows Mixed Reality Programming: For HoloLens and Mixed Reality Headsets

Beginning Windows Mixed Reality Programming: For HoloLens and Mixed Reality Headsets By Sean Ong
English | PDF | 2017 | 236 Pages | ISBN : 1484227689 | 9.95 MB

Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided.

Mastering Parallel Programming with R  eBooks & eLearning

Posted by readerXXI at July 16, 2017
Mastering Parallel Programming with R

Mastering Parallel Programming with R
by Simon R. Chapple and Eilidh Troup
English | 2016 | ISBN: 1784394009 | 244 Pages | True PDF | 3.7 MB

OpenGL – Build high performance graphics  eBooks & eLearning

Posted by readerXXI at July 13, 2017
OpenGL – Build high performance graphics

OpenGL – Build high performance graphics
by Muhammad Mobeen Movania and David Wolff
English | 2017 | ISBN: 1788296893 | 982 Pages | True PDF | 14 MB

Programming Games with Visual C#: An Intermediate Step by Step Tutorial  eBooks & eLearning

Posted by AlenMiler at July 12, 2017
Programming Games with Visual C#: An Intermediate Step by Step Tutorial

Programming Games with Visual C#: An Intermediate Step by Step Tutorial by Philip Conrod
English | 11 July 2017 | ISBN-13: 9781937161835 | ASIN: B073W5FJRR | 929 Pages | AZW3/EPUB/MOBI/PDF (conv) | 73.53 MB

Programming Notes and Hints for the HP 35s Scientific Calculator  eBooks & eLearning

Posted by naag at July 12, 2017
Programming Notes and Hints for the HP 35s Scientific Calculator

Programming Notes and Hints for the HP 35s Scientific Calculator
English | 2017 | ASIN: B073V7X3DQ | 71 pages | AZW3/PDF/EPUB (conv) | 0.9 Mb