Programming Graphics

How programming graphics with PERL  eBooks & eLearning

Posted by AlenMiler at March 28, 2016
How programming graphics with PERL

How programming graphics with PERL (French Edition) by M MOKADEM
English | 19 Mar 2016 | ASIN: B01D7P3M90 | 316 Pages | AZW3/MOBI/EPUB/PDF (conv) | 17.8 MB

In this book you found examples of programming graphics with Perl. At the end of this book you can programms graphics with Perl languages.

Programming Graphics II: Generative Art Animation  eBooks & eLearning

Posted by house23 at March 11, 2016
Programming Graphics II: Generative Art Animation

Programming Graphics II: Generative Art Animation
MP4 | AVC 2499kbps | English | 1280x720 | 29.97fps | 7h 39mins | AAC stereo 128kbps | 8.4 GB
Genre: Video Training

My first skillshare class “Programming Graphics I: Introduction to Generative Art” is a REQUIRED prerequisite to taking this course. I taught students how to create an infinite number of patterns using my HYPE Framework library and very simple commands. In this next class, we’ll be taking static compositions (like those created in the initial class) and animating them by using a similar set of rule based randomization. In other words, we will be bringing your artwork to LIFE!

Skillshare - Programming Graphics I: Introduction to Generative Art  eBooks & eLearning

Posted by house23 at Aug. 16, 2015
Skillshare - Programming Graphics I: Introduction to Generative Art

Skillshare - Programming Graphics I: Introduction to Generative Art
MP4 | AVC 1000kbps | English | 768x480 | 30fps | 6h 35mins | AAC stereo 128kbps | 5.03 GB
Genre: Video Training

Generative art is all about using programming to generate artwork that is algorithmically defined and created. In this project-based class, you'll learn how to create your own series of patterns using generative art techniques and computer programming!

The Mathematica GuideBook for Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at Jan. 12, 2016
The Mathematica GuideBook for Programming (Repost)

The Mathematica GuideBook for Programming by Michael Trott
Publisher: Springer | 2004 | ISBN: 0387942823 | 871 pages | PDF | 6,2 MB

This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes – Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises.

Vulkan Programming  eBooks & eLearning

Posted by naag at March 22, 2017
Vulkan Programming

Vulkan Programming
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | 1.84 GB
Genre: eLearning | Language: English

The Book of R: A First Course in Programming and Statistics  eBooks & eLearning

Posted by libr at March 22, 2017
The Book of R: A First Course in Programming and Statistics

The Book of R: A First Course in Programming and Statistics by Tilman M. Davies
English | 2016 | ISBN: 1593276516 | 832 pages | PDF + EPUB | 33 + 11 MB
An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics (2nd edition) (Repost)

An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics (2nd edition) By Graham M. Seed
2001 | 1000 Pages | ISBN: 1852334509 | PDF | 22 MB

Programming: Principles and Practice Using C++ [repost]  eBooks & eLearning

Posted by naag at March 21, 2017
Programming: Principles and Practice Using C++ [repost]

Bjarne Stroustrup - Programming: Principles and Practice Using C++
Published: 2008-12-25 | ISBN: 0321543726 | PDF | 1272 pages | 24.66 MB

An Introduction to Programming by the Inventor of C++

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition)  eBooks & eLearning

Posted by naag at March 16, 2017
Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition)

Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th edition) By Edward Angel
2008 | 864 Pages | ISBN: 0321535863 | scanned PDF | 447 MB

Java For Kids: NetBeans 8 Programming Tutorial [Kindle Edition]  eBooks & eLearning

Posted by AlenMiler at March 14, 2017
Java For Kids: NetBeans 8 Programming Tutorial [Kindle Edition]

Java For Kids: NetBeans 8 Programming Tutorial by Philip Conrod
English | 12 Mar. 2017 | ASIN: B06XKD71NQ | 509 Pages | AZW3 | 5.05 MB