Studies in Expansive Learning : Learning What

Studies in Expansive Learning: Learning What Is Not Yet There  eBooks & eLearning

Posted by roxul at Sept. 11, 2016
Studies in Expansive Learning: Learning What Is Not Yet There

Yrjö Engeström, "Studies in Expansive Learning: Learning What Is Not Yet There"
English | ISBN: 110710520X | 2016 | 288 pages | PDF | 4 MB
The Search for Method in STEAM Education (Palgrave Studies In Play, Performance, Learning, and Development) [Repost]

The Search for Method in STEAM Education (Palgrave Studies In Play, Performance, Learning, and Development) by Jaime E. Martinez
English | 17 July 2017 | ISBN: 3319558218 | 176 Pages | PDF | 1.45 MB

This book explores various approaches to building a positive interdisciplinary STEAM (science, technology, engineering, arts and math) learning environment, as described by educators across the K-20 educational ladder. Crucial to their success, Martinez finds, is the playful and performatory approach they employ in their teaching.
The Search for Method in STEAM Education (Palgrave Studies In Play, Performance, Learning, and Development)

The Search for Method in STEAM Education (Palgrave Studies In Play, Performance, Learning, and Development) by Jaime E. Martinez
English | 31 July 2017 | ISBN: 3319558218 | 165 Pages | PDF | 1.45 MB

This book explores various approaches to building a positive interdisciplinary STEAM (science, technology, engineering, arts and math) learning environment, as described by educators across the K-20 educational ladder. Crucial to their success, Martinez finds, is the playful and performatory approach they employ in their teaching.

Machine Learning: The Ultimate Guide for Beginners and Starters  eBooks & eLearning

Posted by naag at July 4, 2017
Machine Learning: The Ultimate Guide for Beginners and Starters

Machine Learning: The Ultimate Guide for Beginners and Starters (Artificial Intelligence, Algorithms, Data Science, Machine Learning For Beginners)
English | 2017 | ASIN: B073NLM5LK | 33 pages | AZW3/PDF/EPUB (conv) | 0.5 Mb

Use This Helpful Guide to Start Your Machine Learning Experience Now!

Playful Teaching, Learning Games. New Tool for Digital Classrooms (repost)  eBooks & eLearning

Posted by libr at Dec. 13, 2015
Playful Teaching, Learning Games. New Tool for Digital Classrooms (repost)

Myint Swe Khine, "Playful Teaching, Learning Games. New Tool for Digital Classrooms"
English | 2011 | ISBN: 9460914586, 9460914594 | 144 pages | PDF | 9,9 MB

Udemy – Introduction to Machine Learning in Python  eBooks & eLearning

Posted by naag at Sept. 26, 2015
Udemy – Introduction to Machine Learning in Python

Udemy – Introduction to Machine Learning in Python
MP4 | Video: 1280x720 | 54 kbps | 44 KHz | Duration: 5 Hours | 864 MB
Genre: eLearning | Language: English

Learn the most up to date techniques in data mining from regression to neural networks

Teaching and Learning Science (Continuum Studies in Teaching and Learning) (repost)  eBooks & eLearning

Posted by Veslefrikk at April 21, 2015
Teaching and Learning Science (Continuum Studies in Teaching and Learning) (repost)

Teaching and Learning Science (Continuum Studies in Teaching and Learning) By Judith Bennett
Publisher: Continuum 2004-12-01 | 316 Pages | ISBN: 0826477453 | PDF | 14 MB
Creativity and Early Years Education: A lifewide foundation (Continuum Studies in Lifelong Learning) (repost)

Creativity and Early Years Education: A lifewide foundation (Continuum Studies in Lifelong Learning) by Anna Craft
English | ISBN: 0826457428, 0826457436 | 2002 | 208 pages | PDF | 8,6 MB

Most people accept that early years education should aim to develop children's creativity, but this raises a number of questions: What is creativity? How does it relate to such concepts as imagination, self-expression and intelligence? Why is it valuable?–and in what ways?

Playful Teaching, Learning Games. New Tool for Digital Classrooms (repost)  eBooks & eLearning

Posted by interes at Nov. 17, 2013
Playful Teaching, Learning Games. New Tool for Digital Classrooms (repost)

Myint Swe Khine, "Playful Teaching, Learning Games. New Tool for Digital Classrooms"
English | 2011 | ISBN: 9460914586, 9460914594 | 144 pages | PDF | 9,9 MB

Educators around the world acknowledge the fact that we live in the knowledge society and ability to think systematically is one of the necessary skills in order to function effectively in the 21st century. In the past two decades, popular culture introduced digital games as part of leisure activities for children and adults.

Playful Teaching, Learning Games. New Tool for Digital Classrooms  eBooks & eLearning

Posted by tot167 at Nov. 18, 2011
Playful Teaching, Learning Games. New Tool for Digital Classrooms

Myint Swe Khine, "Playful Teaching, Learning Games. New Tool for Digital Classrooms"
Se nse Pub lishers | 2011 | ISBN: 9460914586, 9460914594 | 144 pages | PDF | 9,8 MB