Myint Swe Khine, "Playful Teaching, Learning Games. New Tool for Digital Classrooms"
English | 2011 | ISBN: 9460914586, 9460914594 | 144 pages | PDF | 9,9 MB
Educators around the world acknowledge the fact that we live in the knowledge society and ability to think systematically is one of the necessary skills in order to function effectively in the 21st century. In the past two decades, popular culture introduced digital games as part of leisure activities for children and adults.