The Digital Computer as a Creative Medium

Acoustics of the Seabed as a Poroelastic Medium  eBooks & eLearning

Posted by arundhati at March 25, 2017
Acoustics of the Seabed as a Poroelastic Medium

Nicholas P. Chotiros, "Acoustics of the Seabed as a Poroelastic Medium"
2017 | ISBN-10: 3319142763 | 99 pages | PDF | 4 MB
How to Make It: 25 Makers Share the Secrets to Building a Creative Business [Kindle Edition]

How to Make It: 25 Makers Share the Secrets to Building a Creative Business by Erin Austen Abbott
English | 14 Mar. 2017 | ASIN: B01MCWVMMC | 212 Pages | AZW3 | 14.04 MB

Keys to Play: Music as a Ludic Medium from Apollo to Nintendo  eBooks & eLearning

Posted by lengen at Jan. 17, 2017
Keys to Play: Music as a Ludic Medium from Apollo to Nintendo

Keys to Play: Music as a Ludic Medium from Apollo to Nintendo by Roger Moseley
English | Oct. 28, 2016 | ISBN: 0520291247 | 470 Pages | PDF | 10 MB

How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation.

Don't Get a Job… Make a Job: How to make it as a creative graduate  eBooks & eLearning

Posted by libr at Dec. 31, 2016
Don't Get a Job… Make a Job: How to make it as a creative graduate

Don't Get a Job… Make a Job: How to make it as a creative graduate by Gemma Barton
English | 2016 | ISBN: 1780677464 | 144 pages | PDF | 1,6 MB
The Accelerated Learning Handbook: A Creative Guide to Designing and Delivering Faster [Repost]

Dave Meier - The Accelerated Learning Handbook: A Creative Guide to Designing and Delivering Faster, More Effective Training Programs
2000 | ISBN: 0071355472 | English | 274 pages | PDF | 28 MB

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (repost)  eBooks & eLearning

Posted by libr at Dec. 30, 2015
Turtle Geometry: The Computer as a Medium for Exploring Mathematics (repost)

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence) by Harold Abelson
English | July 9, 1986 | ISBN: 0262510375 | Pages: 497 | PDF | 6 MB

Travel Photography: Using The Human Element As A Storytelling Tool  eBooks & eLearning

Posted by C2U at Nov. 26, 2015
Travel Photography: Using The Human Element As A Storytelling Tool

Travel Photography: Using The Human Element As A Storytelling Tool
Duration: 37m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 667 MB
Genre: eLearning | Language: English

The human element plays an integral role in travel photography. It's by including people in our shots that we are able to tell the stories of our travels- from local customs and culture to our own personal narratives.
My So-Called Freelance Life: How to Survive and Thrive as a Creative Professional for Hire (Repost)

Michelle Goodman, "My So-Called Freelance Life: How to Survive and Thrive as a Creative Professional for Hire"
English | 2008-09-30 | ISBN: 1580052592 | 240 pages | EPUB, MOBI | 1.57 mb + 2.21 mb

Digital-Tutors - Designing a Creative Print Shot in Photoshop  eBooks & eLearning

Posted by U.N.Owen at April 5, 2015
Digital-Tutors - Designing a Creative Print Shot in Photoshop

Digital-Tutors - Designing a Creative Print Shot in Photoshop
1.68GB | 2h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

Throughout these lessons we will learn how to create a professional polished creative print shot in Photoshop CC.

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (repost)  eBooks & eLearning

Posted by interes at Aug. 18, 2013
Turtle Geometry: The Computer as a Medium for Exploring Mathematics (repost)

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence) by Harold Abelson
English | July 9, 1986 | ISBN: 0262510375 | Pages: 497 | PDF | 6 MB

Turtle Geometry is a college level math text written by Hal Abelson and Andrea diSessa which aims to engage students in exploring mathematical properties visually via a simple programming language to maneuver the icon of a turtle trailing lines across a personal computer display.