Video Game Character

Game Character Animation All in One  eBooks & eLearning

Posted by rexT at July 17, 2009
Game Character Animation All in One

Game Character Animation All in One
Les Pardew | ISBN: 1598630644 | PDF | 529 pages | 2006 | 20 MB

Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the techniques of developing and animating amazing characters for your games. It covers not only introductory-level character-design techniques, but also advanced character-creation and animation topics. With an 8-page color insert showcasing game-character design, this book is a detailed guide to creating exciting, believable, engaging characters for your games.

Pluralsight - Texturing a Game Character in Substance Painter and Designer  eBooks & eLearning

Posted by naag at March 21, 2016
Pluralsight - Texturing a Game Character in Substance Painter and Designer

Texturing a Game Character in Substance Painter and Designer
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 7 Hours | 2.13 GB
Genre: eLearning | Language: English

In this course, you'll learn how to texture a character for use on multiple game engines and speed up your workflow. Software required: Maya 2016, ZBrush 4R7, Substance painter 1.42, Substance Designer, Marmoset Toolbag, Unreal Engine.

Game Character Creation with Blender and Unity (Repost)  eBooks & eLearning

Posted by roxul at Dec. 2, 2016
Game Character Creation with Blender and Unity (Repost)

Chris Totten, "Game Character Creation with Blender and Unity"
2012 | ISBN: 1118172728 | English | 320 pages | PDF | 170 MB

Creating The Mood Painting for Video Game and Movie Part 1  eBooks & eLearning

Posted by naag at Nov. 26, 2016
Creating The Mood Painting for Video Game and Movie Part 1

Creating The Mood Painting for Video Game and Movie Part 1
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 44M | 998 MB
Genre: eLearning | Language: English

In this tutorial you will learn how top create the mood paintings that can be used as Video Game concept art design as well as Movie key visualisation.

The Video Game Theory Reader [Repost]  eBooks & eLearning

Posted by tanas.olesya at Nov. 22, 2016
The Video Game Theory Reader [Repost]

The Video Game Theory Reader by Mark J. P. Wolf
English | 18 Sept. 2003 | ISBN: 0415965799 | 368 Pages | PDF | 3 MB

In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film.

Video Game Addiction: The Cure to The Game Addiction  eBooks & eLearning

Posted by AlenMiler at Sept. 10, 2016
Video Game Addiction: The Cure to The Game Addiction

Video Game Addiction: The Cure to The Game Addiction by Richard keoki
English | 9 Sept. 2016 | ISBN: 1537031740 | 38 Pages | AZW3/MOBI/EPUB/PDF (conv) | 1.38 MB

Everyone knows what video games are. We are immersed in a culture that has continued to foster the idea of playing games for entertainment and now even for advancement.

Death by Video Game: Tales of Obsession from the Virtual Frontline [Audiobook]  eBooks & eLearning

Posted by IrGens at July 27, 2016
Death by Video Game: Tales of Obsession from the Virtual Frontline [Audiobook]

Death by Video Game: Tales of Obsession from the Virtual Frontline [Audiobook] by Simon Parkin
English | August 20, 2015 | ASIN: B00ZYKS3XC, ISBN: 1531839428 | [email protected] kbps | 7 hrs 18 mins | 199 MB
Narrator: Toby Longworth | Genre: Nonfiction/Journalism/Sociology

Death by Video Game  eBooks & eLearning

Posted by Bayron at July 26, 2016
Death by Video Game

Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline by Simon Parkin
English | 2016 | ISBN: 1612195407 | 272 pages | EPUB | 2 MB

Screwattack's Video Game Vault  eBooks & eLearning

Posted by AlenMiler at July 6, 2016
Screwattack's Video Game Vault

Screwattack's Video Game Vault: The Best of Nintendo 64 by Craig Skistimas
English | 28 Jun. 2016 | ISBN: 1633533735 | 174 Pages | AZW3/MOBI/EPUB/PDF (conv) | 145.21 MB

Happy Anniversary N64! It s been twenty years since every kid growing up in the 90s lost their mind when they received an N64. Whether it was for your birthday, on Christmas morning or your bar mitzvah, the Nintendo 64 changed your life.

cgcookie - Modeling Video Game Assets in Blender  eBooks & eLearning

Posted by serpmolot at June 1, 2016
cgcookie - Modeling Video Game Assets in Blender

cgcookie - Modeling Video Game Assets in Blender
English | mp4 | H264 1920x1080 | AAC 2 ch | 1 hr 30 min | 3.26 GB
eLearning | Software: Blender 2.76 | Level: Intermediate