Virtual Reality

c't wissen: Virtual Reality - Das Virtual Reality-Handbuch (2015)  Magazines

Posted by T--Rex at Feb. 13, 2016
c't wissen: Virtual Reality - Das Virtual Reality-Handbuch (2015)

c't wissen: Virtual Reality - Das Virtual Reality-Handbuch (2015)
True PDF | 4 MB | 100 Pages | German

Being Really Virtual: Immersive Natives and the Future of Virtual Reality  eBooks & eLearning

Posted by interes at Nov. 25, 2016
Being Really Virtual: Immersive Natives and the Future of Virtual Reality

Being Really Virtual: Immersive Natives and the Future of Virtual Reality by Frank Steinicke
English | 2016 | ISBN: 3319430769 | 166 pages | PDF | 5 MB

Turn Your Smartphone into a VR Headset - Virtual Reality (2016)  eBooks & eLearning

Posted by naag at Oct. 29, 2016
Turn Your Smartphone into a VR Headset - Virtual Reality (2016)

Turn Your Smartphone into a VR Headset - Virtual Reality
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | Lec: 25 | 2.60 GB
Genre: eLearning | Language: English

Get Started with Virtual Reality for Less Than $30! ~ Make Your Own Cardboard VR Headset ~ Download & Play VR Games

Showdown: Virtual reality carnage  eBooks & eLearning

Posted by AlenMiler at Oct. 11, 2016
Showdown: Virtual reality carnage

Showdown: Virtual reality carnage by Nejc Lešek
English | 20 Sept. 2016 | ASIN: B01M076VQN | 54 Pages | AZW3/MOBI/EPUB/PDF (conv) | 6.38 MB

Personalized white paper about the implementation, customization and usage of features in Unreal Engine 4 during the development of virtualy reality game ShowdownVR.

Entering the Metaverse: A Guide to Joining the Virtual Reality Industry  eBooks & eLearning

Posted by AlenMiler at Sept. 14, 2016
Entering the Metaverse: A Guide to Joining the Virtual Reality Industry

Entering the Metaverse: A Guide to Joining the Virtual Reality Industry by Liv Erickson
English | 4 Sep 2016 | ASIN: B01LLHGAX6 | 68 Pages | AZW3/MOBI/EPUB/PDF (conv) | 1.87 MB

The rapidly growing virtual reality industry is an exciting place to be. This book gives a basic overview of the VR industry, the different technologies that go into creating experiences, and how anyone interested in creating for immersive technologies can begin building VR experiences regardless of background.

Virtual Reality: Beginner's Guide: An uncommon guide to Virtual Reality basics  eBooks & eLearning

Posted by AlenMiler at Sept. 3, 2016
Virtual Reality: Beginner's Guide: An uncommon guide to Virtual Reality basics

Virtual Reality: Beginner's Guide: An uncommon guide to Virtual Reality basics by Anand Morab
English | 17 Aug. 2016 | ASIN: B01KMOC2F4 | 56 Pages | PDF | 2.48 MB

Informative, Intuitive, Experiential, Presence: Which 50+ Pages Will You Read?

Virtual reality Predictive Analytics Report  eBooks & eLearning

Posted by AlenMiler at Sept. 2, 2016
Virtual reality Predictive Analytics Report

Virtual reality PREDICTIVE ANALYTICS REPORT by Gerard Blokdijk
English | 26 Aug 2016 | ASIN: B01L347DNS | 104 Pages | MOBI | 20.68 MB

The Virtual reality report evaluates technologies and applications in terms of their business impact, adoption rate and maturity level to help users decide where and when to invest.

Cinematic VR Crash Course - Produce Virtual Reality Films  eBooks & eLearning

Posted by naag at July 31, 2016
Cinematic VR Crash Course - Produce Virtual Reality Films

Cinematic VR Crash Course - Produce Virtual Reality Films
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | Lec: 13 | 258 MB
Genre: eLearning | Language: English

Learn How to Produce 360° (3D) Video Content Like the Pros and Become a Virtual Reality Expert

Augmented Reality, Virtual Reality, and Computer Graphics  eBooks & eLearning

Posted by andr1078 at July 24, 2016
Augmented Reality, Virtual Reality, and Computer Graphics

Lucio Tommaso De Paolis, Antonio Mongelli "Augmented Reality, Virtual Reality, and Computer Graphics"
Publisher: Springer | English | 2016 | ISBN: 3319406205 | 517 pages | PDF | 103 MB

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016.

Lynda - 3D Content Creation for Virtual Reality  eBooks & eLearning

Posted by U.N.Owen at July 22, 2016
Lynda - 3D Content Creation for Virtual Reality

Lynda - 3D Content Creation for Virtual Reality
Size: 547 MB | Duration: 1h 57m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English

Virtual reality is a booming industry.