Writing Apis With Lumen: A Hands on Guide to Writing Api Services With Php

Writing APIs with Lumen: A Hands-on Guide to Writing API Services With PHP  eBooks & eLearning

Posted by Grev27 at Feb. 12, 2016
Writing APIs with Lumen: A Hands-on Guide to Writing API Services With PHP

Paul Redmond, "Writing APIs with Lumen: A Hands-on Guide to Writing API Services With PHP"
English | ISBN: n/a | 2016 | PDF | 312 pages | 2,5 MB
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk by Rod Strougo
English | July 17, 2011 | ISBN: 0321735625 | 640 Pages | EPUB | 10.7 MB
Learning iPad Programming: A Hands-on Guide to Building iPad Apps with iOS 5 [Repost]

Learning iPad Programming: A Hands-on Guide to Building iPad Apps with iOS 5 by Kirby Turner
English | Dec. 29, 2011 | ISBN: 0321750403 | 792 Pages | PDF/EPUB | 21.7 / 74.4 MB
Learning Core Data for iOS with Swift: A Hands-On Guide to Building Core Data Applications

Learning Core Data for iOS with Swift: A Hands-On Guide to Building Core Data Applications by Tim Roadley
English | 7 Dec. 2015 | ASIN: B01929VVH0 | 806 Pages | AZW3/EPUB/PDF (conv) | 33.82 MB/28.97 MB/36.85 MB

Get Started Fast with Core Data App Development Using iOS 9, Swift, and Xcode 7. Core Data is a remarkably mature, stable, and fast platform for data access, and Swift is a world-class language for applying it.
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk (repost)

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk By Rod Strougo, Ray Wenderlich
2011 | 640 Pages | ISBN: 0321735625 | PDF | 5 MB
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk (repost)

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk By Rod Strougo, Ray Wenderlich
2011 | 640 Pages | ISBN: 0321735625 | PDF | 5 MB
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk (Repost)

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk By Rod Strougo, Ray Wenderlich
2011 | 640 Pages | ISBN: 0321735625 | PDF | 15 MB
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk (repost)

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
English | 2011 | 640 Pages | ISBN: 0321735625 | PDF | 15 MB

Build the Next Great iOS Game with Cocos2D!
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk (repost)

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk By Rod Strougo, Ray Wenderlich
English | 2011 | 640 Pages | ISBN: 0321735625 | PDF | 15 MB

Build the Next Great iOS Game with Cocos2D!
Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy.
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk By Rod Strougo, Ray Wenderlich
Publisher: Addi..son-Wes..ley Professional 2011 | 640 Pages | ISBN: 0321735625 | PDF | 15 MB