Computer Graphics Programming

Computer Graphics Programming: In OpenGL with Java  eBooks & eLearning

Posted by AlenMiler at Jan. 3, 2017
Computer Graphics Programming: In OpenGL with Java

Computer Graphics Programming in OpenGL with Java by V. Scott Gordon
English | Jan. 2017 | ISBN: 1683920279 | 500 Pages | AZW3/MOBI/EPUB/PDF (conv) | 29.77 MB

This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills.

Interactive Computer Graphics: A Top-Down Approach with WebGL, 7th Edition  eBooks & eLearning

Posted by interes at Aug. 29, 2015
Interactive Computer Graphics: A Top-Down Approach with WebGL, 7th Edition

Interactive Computer Graphics: A Top-Down Approach with WebGL, 7th Edition by Edward Angel and Dave Shreiner
English | 2014 | ISBN: 0133574849 | 749 pages | PDF | 10,5 MB
An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics (2nd edition) (Repost)

An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics (2nd edition) By Graham M. Seed
2001 | 1000 Pages | ISBN: 1852334509 | PDF | 22 MB

Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition) [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Jan. 12, 2015
Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition) [Repost]

Frank Klawonn - Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition)
Published: 2012-01-19 | ISBN: 1447127323 | PDF | 253 pages | 2 MB
An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics

An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics By Graham M. Seed
2001 | 1000 Pages | ISBN: 1852334509 | PDF | 22 MB

Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition (repost)  eBooks & eLearning

Posted by Veslefrikk at Dec. 23, 2013
Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition (repost)

Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition
Publisher: S//in..r | ISBN: 1447127323 | 2012 | PDF | 271 pages | 3 MB

Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition) [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Dec. 26, 2012
Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition) [Repost]

Frank Klawonn - Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition)
Published: 2012-01-19 | ISBN: 1447127323 | PDF | 271 pages | 3 MB

Introduction to Computer Graphics: Using Java 2D and 3D  eBooks & eLearning

Posted by tarantoga at Feb. 29, 2012
Introduction to Computer Graphics: Using Java 2D and 3D

Frank Klawonn, "Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition"
Publisher: S//in..r | ISBN: 1447127323 | 2012 | PDF | 271 pages | 3 MB

Practical Algorithms for 3D Computer Graphics, Second Edition (repost)  eBooks & eLearning

Posted by arundhati at Feb. 4, 2017
Practical Algorithms for 3D Computer Graphics, Second Edition (repost)

R. Stuart Ferguson, "Practical Algorithms for 3D Computer Graphics, Second Edition"
English | ISBN: 1466582529 | 2014 | 520 pages | PDF | 6 MB

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics  eBooks & eLearning

Posted by alt_f4 at July 3, 2016
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology) by David H. Eberly
English | Nov. 3, 2006 | ISBN: 0122290631 | 1022 Pages | PDF | 10 MB

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously.