Engine Design

Vehicular Engine Design, 2 edition  eBooks & eLearning

Posted by interes at July 20, 2016
Vehicular Engine Design, 2 edition

Vehicular Engine Design, 2 edition (Powertrain) by Kevin Hoag and Brian Dondlinger
English | 2015 | ISBN: 3709118581 | 386 pages | PDF | 29 MB

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics  eBooks & eLearning

Posted by alt_f4 at July 3, 2016
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology) by David H. Eberly
English | Nov. 3, 2006 | ISBN: 0122290631 | 1022 Pages | PDF | 10 MB

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously.

Stirling Engine Design Manual  

Posted by bookwarrior at Nov. 7, 2015
Stirling Engine Design Manual

Stirling Engine Design Manual By William R. Martini
1983 | 420 Pages | ISBN: 1410216047 | PDF | 18 MB

Multi-Threaded Game Engine Design (Repost)  

Posted by Willson at July 29, 2015
Multi-Threaded Game Engine Design (Repost)

Jonathan S. Harbour, "Multi-Threaded Game Engine Design"
English | 2010 | ISBN: 1435454170 | 592 pages | PDF | 9.9 MB

3D Engine Design for Virtual Globes  

Posted by ksveta6 at May 9, 2015
3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes by Patrick Cozzi, Kevin Ring
2011 | ISBN: 1568817118 | English | 520 pages | PDF | 15 MB

Vehicular Engine Design (Repost)  

Posted by insetes at March 7, 2015
Vehicular Engine Design (Repost)

Vehicular Engine Design By Kevin Hoag
2006 | 223 Pages | ISBN: 3211211306 | PDF | 3 MB

Aircraft Engine Design, Second Edition (repost)  

Posted by interes at Feb. 11, 2015
Aircraft Engine Design, Second Edition (repost)

Aircraft Engine Design, Second Edition by University of Washington J. Mattingly, U.S. Air Force Academy W. Heiser, University of Washington and D. Pratt
English | 2003 | ISBN: 1563475383 | 719 pages | PDF | 9,4 MB
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics by David H. Eberly (Re-Upload)

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics by David H. Eberly
English | 2001 | ISBN: 1558605932 | | 586 pages | PDF | 69,5 MB

Aircraft Engine Design, Second Edition (Repost)  

Posted by DZ123 at Oct. 13, 2014
Aircraft Engine Design, Second Edition (Repost)

University of Washington J. Mattingly, U.S. Air Force Academy W. Heiser, University of Washington and D. Pratt, "Aircraft Engine Design, Second Edition"
English | 2003 | ISBN: 1563475383 | PDF | pages: 690 | 9,9 mb

Multi-Threaded Game Engine Design [Repost]  

Posted by AlenMiler at July 29, 2014
Multi-Threaded Game Engine Design [Repost]

Multi-Threaded Game Engine Design by Jonathan S. Harbour
Cengage Learning PTR | Aug 19 2010 | ISBN: 1435454170 | Pages: 592 | PDF | 6.24 MB

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show students how to apply advanced, cutting edge techniques to their game programming skill set.