Fundamentals of Game Design

Fundamentals of Game Design - 2nd Edition (repost)  eBooks & eLearning

Posted by MoneyRich at Aug. 4, 2014
Fundamentals of Game Design - 2nd Edition (repost)

Ernest Adams, "Fundamentals of Game Design - 2nd Edition"
New Riders | September 24, 2009 | 700 Pages | ISBN: 0321643372 | PDF | 22.4 MB

To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning.

Fundamentals of Game Design (2nd Edition) (Repost)  eBooks & eLearning

Posted by nebulae at Jan. 12, 2014
Fundamentals of Game Design (2nd Edition) (Repost)

Ernest Adams, "Fundamentals of Game Design (2nd Edition)"
English | 2009 | 700 Pages | ISBN: 0321643372 | EPUB + PDF | 29 MB

Fundamentals of Game Design (2nd Edition)  eBooks & eLearning

Posted by bookwyrm at Aug. 25, 2012
Fundamentals of Game Design (2nd Edition)

Fundamentals of Game Design (2nd Edition) By Ernest Adams
2009 | 700 Pages | ISBN: 0321643372 | EPUB + PDF | 7 MB + 22 MB

The Art of Game Design: A book of lenses  eBooks & eLearning

Posted by roxul at May 16, 2016
The Art of Game Design: A book of lenses

Jesse Schell, "The Art of Game Design: A book of lenses"
English | ISBN: 0123694965 | 2008 | 520 pages | PDF | 6 MB
The New Vision: Fundamentals of Bauhaus Design, Painting, Sculpture, and Architecture

The New Vision: Fundamentals of Bauhaus Design, Painting, Sculpture, and Architecture (Dover Fine Art, History of Art) by László Moholy-Nagy
2005 | ISBN: 0486436934 | English | 240 pages | EPUB | 31 MB

Fundamentals of Logic Design (7th edition) [Repost]  eBooks & eLearning

Posted by ChrisRedfield at July 18, 2017
Fundamentals of Logic Design (7th edition) [Repost]

Charles H. Roth, Larry L Kinney - Fundamentals of Logic Design (7th edition)
Published: 2013-02-25 | ISBN: 1133628478 | PDF | 816 pages | 24.5 MB

Fundamentals Of Character Design : From Concept to Vector  eBooks & eLearning

Posted by naag at April 3, 2017
Fundamentals Of Character Design : From Concept to Vector

Fundamentals Of Character Design : From Concept to Vector
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 11 | 352 MB
Genre: eLearning | Language: English

Learn Character Development, Process, Approach, Digitization and Turnarounds. Learn How to Create Iconic Characters

The Fundamentals of Product Design  eBooks & eLearning

Posted by AlenMiler at March 29, 2017
The Fundamentals of Product Design

by Richard Morris
English | 23 Mar. 2017 | ASIN: B06XF2689K | 192 Pages | AZW3 | 14.1 MB

The Fundamentals of Interior Design  eBooks & eLearning

Posted by Grev27 at Jan. 16, 2017
The Fundamentals of Interior Design

Simon Dodsworth, Stephen Anderson, "The Fundamentals of Interior Design"
English | ISBN: 1472528530 | 2015 | EPUB | 208 pages | 15 MB

Fundamentals of Character Design  eBooks & eLearning

Posted by naag at Jan. 8, 2017
Fundamentals of Character Design

Fundamentals of Character Design
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 14 Hours | 1.5 GB
Genre: eLearning | Language: English

As a character designer, you will be responsible for exploring new ideas through characters. Your role as a designer will be to create major and incidental characters for animated television, feature films, videogames, etc. as well as possibly create characters for your own intellectual properties.