Fundamentals of Game Design

Fundamentals of Game Design - 2nd Edition (repost)  eBooks & eLearning

Posted by MoneyRich at Aug. 4, 2014
Fundamentals of Game Design - 2nd Edition (repost)

Ernest Adams, "Fundamentals of Game Design - 2nd Edition"
New Riders | September 24, 2009 | 700 Pages | ISBN: 0321643372 | PDF | 22.4 MB

To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning.

Fundamentals of Game Design (2nd Edition) (Repost)  eBooks & eLearning

Posted by nebulae at Jan. 12, 2014
Fundamentals of Game Design (2nd Edition) (Repost)

Ernest Adams, "Fundamentals of Game Design (2nd Edition)"
English | 2009 | 700 Pages | ISBN: 0321643372 | EPUB + PDF | 29 MB

Fundamentals of Game Design (2nd Edition)  eBooks & eLearning

Posted by bookwyrm at Aug. 25, 2012
Fundamentals of Game Design (2nd Edition)

Fundamentals of Game Design (2nd Edition) By Ernest Adams
2009 | 700 Pages | ISBN: 0321643372 | EPUB + PDF | 7 MB + 22 MB

The Art of Game Design: A book of lenses  eBooks & eLearning

Posted by roxul at May 16, 2016
The Art of Game Design: A book of lenses

Jesse Schell, "The Art of Game Design: A book of lenses"
English | ISBN: 0123694965 | 2008 | 520 pages | PDF | 6 MB

The Fundamentals of Interior Design  eBooks & eLearning

Posted by Grev27 at Jan. 16, 2017
The Fundamentals of Interior Design

Simon Dodsworth, Stephen Anderson, "The Fundamentals of Interior Design"
English | ISBN: 1472528530 | 2015 | EPUB | 208 pages | 15 MB

Fundamentals of Character Design  eBooks & eLearning

Posted by naag at Jan. 8, 2017
Fundamentals of Character Design

Fundamentals of Character Design
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 14 Hours | 1.5 GB
Genre: eLearning | Language: English

As a character designer, you will be responsible for exploring new ideas through characters. Your role as a designer will be to create major and incidental characters for animated television, feature films, videogames, etc. as well as possibly create characters for your own intellectual properties.

Making Games Better: The Art and Process of Game Design and Development  eBooks & eLearning

Posted by AlenMiler at Sept. 8, 2016
Making Games Better: The Art and Process of Game Design and Development

Making Games Better: The Art and Process of Game Design and Development by Andrew Mayer
English | 6 Sept. 2016 | ASIN: B01L9P9WRG | 145 Pages | AZW3/MOBI/EPUB/PDF (conv) | 4.25 MB

Before you can share your great game with the world first you need to survive the process of software development.

Fundamentals of Tool Design, 6th edition  eBooks & eLearning

Posted by roxul at May 25, 2016
Fundamentals of Tool Design, 6th edition

John Nee, "Fundamentals of Tool Design, 6th edition"
English | ISBN: 0872638677 | 2010 | 464 pages | PDF | 24 MB

Fundamentals of Integrated Design for Sustainable Building  eBooks & eLearning

Posted by interes at April 8, 2016
Fundamentals of Integrated Design for Sustainable Building

Fundamentals of Integrated Design for Sustainable Building by Marian Keeler and Bill Burke
English | 2009 | ISBN: 0470152931 | 360 pages | PDF | 43 MB

Game Playtesting: the Heart of Game Design  eBooks & eLearning

Posted by C2U at Feb. 2, 2016
Game Playtesting: the Heart of Game Design

Game Playtesting: the Heart of Game Design
6.5 Hours | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, 2 ch | 2.11GB
Genre: eLearning | Language: English

Playtesting: when, how, why, what to do (and not do)