Human Based Computation Games

Molecular Logic-based Computation (repost)  eBooks & eLearning

Posted by arundhati at Aug. 23, 2016
Molecular Logic-based Computation (repost)

A. Prasanna de Silva, "Molecular Logic-based Computation"
2012 | ISBN: 1849731489 | 417 pages | PDF | 5 MB
Paolo Arena, "Dynamical Systems, Wave-Based Computation and Neuro-Inspired Robots" [Repost]

Paolo Arena, "Dynamical Systems, Wave-Based Computation and Neuro-Inspired Robots"
English | ISBN: 3211787747 | edition 2008 | PDF | 255 pages | 27.8 mb

The book deals with a new way to conceive bio-robotics, linking this subject to the theory of nonlinear dynamical systems and analog/logic circuits, like Cellular Nonlinear Networks and spiking networks.
Computational Simulation in Architectural and Environmental Acoustics: Methods and Applications of Wave-Based Computation

Computational Simulation in Architectural and Environmental Acoustics: Methods and Applications of Wave-Based Computation by Tetsuya Sakuma and Shinichi Sakamoto
English | 2014 | ISBN: 4431544534 | 324 pages | PDF | 18,6 MB

This book reviews a variety of methods for wave-based acoustic simulation and recent applications to architectural and environmental acoustic problems.

Molecular Logic-based Computation  eBooks & eLearning

Posted by advisors at Dec. 11, 2013
Molecular Logic-based Computation

Molecular Logic-based Computation By A. Prasanna de Silva
2012 | 417 Pages | ISBN: 1849731489 | PDF | 5 MB

Dynamical Systems, Wave-Based Computation and Neuro-Inspired Robots (repost)  eBooks & eLearning

Posted by interes at Oct. 31, 2012
Dynamical Systems, Wave-Based Computation and Neuro-Inspired Robots (repost)

Paolo Arena, "Dynamical Systems, Wave-Based Computation and Neuro-Inspired Robots"
English | ISBN: 3211787747 | edition 2008 | PDF | 255 pages | 27.8 mb

The book deals with a new way to conceive bio-robotics, linking this subject to the theory of nonlinear dynamical systems and analog/logic circuits, like Cellular Nonlinear Networks and spiking networks. The topic is treated as a series of lessons, explaining the details of the different aspects, from Neurobiology to Electronics, to Robotics, including specific sensory and sensorymotor system modelling and implementation by using spiking networks. Moreover, it is explained how bio-robots can be used to model biological behaviours.

Interactive Evolutionary Computation in Design Applications for Virtual Worlds  eBooks & eLearning

Posted by AlenMiler at Feb. 28, 2017
Interactive Evolutionary Computation in Design Applications for Virtual Worlds

Interactive Evolutionary Computation in Design Applications for Virtual Worlds by Jan Kruse
English | 21 Feb. 2017 | ISBN: 1543196721 | 102 Pages | EPUB/PDF (conv) | 4.1 MB

Modern films, games and virtual reality are highly dependent on convincing computer graphics. Models of high complexity are a requirement for the successful delivery of many animated scenes and environments.

Beginning iOS Social Games [Repost]  eBooks & eLearning

Posted by naag at May 6, 2017
Beginning iOS Social Games [Repost]

Beginning iOS Social Games
Published: 2013-11-26 | ISBN: 1430249056 | EPUB | 312 pages | 3.45 MB

Jagged Alliance: Deadly Games (1995)  Games

Posted by Lebedev30 at Jan. 22, 2017
Jagged Alliance: Deadly Games (1995)

Jagged Alliance: Deadly Games (1995)
PC Game | Developer: Sir-Tech Software / Strategy First | 363 MB
Languages: English
Version GOG: 2.0.0.2
Genre: Strategy - Turn-based - Modern

Beginning iOS Social Games [Repost]  eBooks & eLearning

Posted by ChrisRedfield at May 23, 2015
Beginning iOS Social Games [Repost]

Kyle Richter - Beginning iOS Social Games
Published: 2013-11-26 | ISBN: 1430249056 | EPUB + MOBI | 312 pages | 7.09 MB

Beginning iOS Social Games (Repost)  eBooks & eLearning

Posted by manamba13 at Feb. 22, 2015
Beginning iOS Social Games (Repost)

Beginning iOS Social Games by Kyle Richter
English | 2013 | ISBN: 1430249056 | 312 Pages | PDF | 7 MB

It's certainly fun to build games that run on your iPhone and iPad.