Make a Game Like

Make a game like Timberman with Swift: Learn iOS Game Programming with SpriteKit and Swift

Make a game like Timberman with Swift: Learn iOS Game Programming with SpriteKit and Swift by Jeremy Novak
English | March 10, 2016 | ASIN: B01CUW63L0 | 145 Pages | AZW3/MOBI/EPUB/PDF (conv) | 4.45 MB

Learn Apple's game engine called SpriteKit together with their brand new programming language Swift. Along the way I'll introduce you to some programming concepts that make your code easier to write, read, re-use and will make your game more robust.

How To Make a Game Like Flappy Bird Series (Objective-C)  eBooks & eLearning

Posted by FenixN at Feb. 12, 2016
How To Make a Game Like Flappy Bird Series (Objective-C)

How To Make a Game Like Flappy Bird Series (Objective-C)
HDRips | MP4/AVC, ~761 kb/s | 1280x720 | Duration: 02:05:42 | English: AAC, 147 kb/s (2 ch) | + Project Files | 815 MB
Genre: Development / Programming

Have you ever played Flappy Bird and thought “I wish I could make a game like that?”. Well, now you can! In this series, you’ll learn how to make a polished game called Flappy Felipe, about a happy pink Mexican bird. Your game will include a mini physics engine, collision detection, score tracking, polish and “juice”, and much more. By the time you’re done, you’ll have a game ready to submit to the App Store!

Larry Williams - How to Make a Million Like Larry  

Posted by FenixN at Sept. 17, 2014
Larry Williams - How to Make a Million Like Larry

Larry Williams - How to Make a Million Like Larry
DVDRip | AVI/DivX, ~1500 kb/s | 640x480 | Duration: 01:13:54 | English: MP3, 128 kb/s (2 ch) | 867 MB
Genre: Trading

Larry Williams has been successfully trading and researching trading techniques for three decades. Despite his youthful appearance, he has survived many trading battles and, in the process, has developed some incredible firepower. There have been many commodity analysts over the years, but Larry is the only one who has made over $1 million in less than one year on three separate occasions.

Finish Your First Game Quickly Using GameMaker Studio  eBooks & eLearning

Posted by FenixN at Feb. 23, 2016
Finish Your First Game Quickly Using GameMaker Studio

How To Make a Game Like Flappy Bird Series (Objective-C)
HDRips | MP4/AVC, ~681 kb/s | 1280x720 | Duration: 3.5 hours | English: AAC, 58 kb/s (2 ch) | 1,1 GB
Genre: Development / Programming

A mini course designed to help you build your first game, using Game Maker Studio.

Make Mario Game in iOS 8 Swift  

Posted by Max-X at June 1, 2015
Make Mario Game in iOS 8 Swift

Make Mario Game in iOS 8 Swift
English | .MP4, .FLV | h264, yuv420p, 960x540, 30.00 fps(r) | aac, 44100 Hz, stereo | 561 MB
Genre: E-learning

In this course, we'll learn how to make a mario like or any other platformer game. The player will be able to move left, right or jump in both directions. It will have the fire capability and will be able to interact with all the objects in the game like ground, ground gaps, stairs, bricks, coins, enemies.
Love Live Life + One - Love Will Make A Better You (1971) [Reissue 2009]

Love Live Life + One - Love Will Make A Better You (1971) [Reissue 2009]
EAC Rip | FLAC (image+.cue+log) - 270 MB | MP3 CBR 320 kbps (LAME 3.93) - 97 MB | Covers (8 MB) included
Genre: Progressive/Psychedelic Rock | RAR 3% Rec. | Label: Super Fuji Discs (FJSP-58)

Love Will Make a Better You, the only album credited to Love Live Life + One, is a perfect exemplar of the Japanese psych super-session scene. The most successful album by impresario Ikuzo Orita (responsible for Foodbrain and Shiniki Chen), the disc paired a nimble crew of improv freaks (like guitarist Kimio Mizutani) with mainstream pop star Akira Fuse and his band, along with a songbook by saxophonist Kei Ichihara. The resultant album is rich in Sly Stone-influenced funk and wild guitar solos from Mizutani and Takao Naoi. Though Fuse wasn't the only mainstream star to dabble in the avant-garde - normally he covered the Carpenters and other lite American fare - his star presence insured that the album never flew too far into self-indulgence…

Responsible Entrepreneur: How to Make Money and Make a Difference  eBooks & eLearning

Posted by MoneyRich at Nov. 2, 2016
Responsible Entrepreneur: How to Make Money and Make a Difference

Responsible Entrepreneur: How to Make Money and Make a Difference by Craig Hall
English | 30 Nov. 2001 | ISBN: 1564145816 | 224 Pages | PDF | 49 MB

Using inspiring stories about his own experience and fascinating accounts of entrepreneurs throughout the world, Craig Hall explodes the myths of entrepreneurship – myths like: an entrepreneur's only concern is making money; or nice guys finish last; or the greater the risk, the greater the reward; or that entrepreneurship is the way to get rich quick – just to mention a few.
Pulled & Smoked: 25 Mind-Blowing Smoking Meat Recipes To Make You Look Like A Legend

Pulled & Smoked: 25 Mind-Blowing Smoking Meat Recipes To Make You Look Like A Legend by Rory Botcher
English | 2016 | ISBN: 153340769X | 62 pages | EPUB | 1 MB

Ken Milburn - Digital Photography: 99 Easy Tips To Make You Look Like A Pro! [Repost]  eBooks & eLearning

Posted by rotten comics at May 10, 2016
Ken Milburn - Digital Photography: 99 Easy Tips To Make You Look Like A Pro! [Repost]

Ken Milburn - Digital Photography: 99 Easy Tips To Make You Look Like A Pro!
2002 | ISBN: 0072225823 | English | 288 pages | PDF | 5 MB

Make a Unity 2D Physics Game - For Beginners!  eBooks & eLearning

Posted by naag at April 23, 2016
Make a Unity 2D Physics Game - For Beginners!

Make a Unity 2D Physics Game - For Beginners!
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | 197 MB
Genre: eLearning | Language: English

Discover the basics of physics-based 2D game development with Unity!