In two parts, this powerful short-form documentary follows 25 year-old James Young as he tries to regain control of his body after a terrible accident - by becoming part Cyborg. James tragically lost an arm and a leg when he was dragged on to the tracks between two carriages of the London DLR as it was pulling in. Despite his loss, James refuses to let it interrupt his life and love of travel and video games. In a bizarre twist of fate, James receives a bionic arm from gaming company Konami, modelled on lead character Snake from Metal Gear Solid. This moving story is told in a first person perspective including gaming footage and the use of innovative filming techniques with a new type of camera called a ‘dji osmo’.
In this portable multiplayer experience (a stand-alone "expansion" on the content from the original Metal Gear Solid: Portable Ops, sold separately), players will enjoy more maps and missions, plus recruit a crew of battle-hardened warriors for combat against real opponents in online arenas.
Metal Gear Solid is the game that has been sending chills down the back of this industry for over two years. Konami leaked bits of information about it here and there, but there was no hiding the notion that Metal Gear Solid would be an adventure of epic proportions. Now, all the waiting has ceased, and the game is finally upon us. But does Metal Gear Solid live up to the years of hype? That really depends on your perspective.
At its core, Metal Gear Solid is truly a lesson in stealth. Forget about running into rooms with your gun blazing, leaving nothing alive but an occasional rat. Here, living by the gun readily equates into dying by the gun. Why bother fighting the guards when you can just sneak around behind their backs, crawl along walls just out of the sight range of surveillance cameras, and hide behind boxes?