Mesmer Real XSI - Character Modeling for Animation | 3.43GB
lliot Rosenstein brings the tools, techniques and art of subdivision surface modeling into focus in this brilliant DVD from the Mesmer Press. Appropriate for everyone who needs to build organic characters using Sub Dees in Softimage XSI, this DVD would be of particular value to those studying the human form in animation.
Elliot begins by discussing the topology of the human body and how polygons, edges and edge loops can be used to define the contours of the human form. Next, he illustrates the differing combinations of polygonal shapes and how they contribute to the subdivision surface.
After a detailed demonstration of the new poly modeling tools in XSI, Elliot leads the viewer through the process of constructing a fully articulated human model, including hands and feet, faces, ears, and everything in between.