In Unity, you can approach the architecture of your projects in many different ways. Sometimes game objects belong in the same family of code together, and sometimes they share characteristics, but are otherwise unrelated. In this course, we'll take an existing project and add new functionality using object oriented programming. We'll learn how to create new types of GameObjects, including destructible props, using clean and reusable code.
Learn the basics of object oriented coding in PHP. We will be covering classes, objects, properties, methods, inheritance, interfaces, and helpful OOP tools. By the time you are done with this lesson you will be ready to dig into frameworks with a solid understanding of the tools behind them.
This course takes you, step by step, through the principles and practices of object-oriented programming (OOP). The course provides you with the firm foundation in OOP that you need to progress to intermediate-level C# courses.