Rigging

Pluralsight - Game Character Rigging Fundamentals  eBooks & eLearning

Posted by First1 at July 12, 2017
Pluralsight - Game Character Rigging Fundamentals

Pluralsight - Game Character Rigging Fundamentals
Size: 2.33 GB | Duration: 5 hrs 38 mins | Video: AVC (.mp4) 1024x768 30fps | Audio: AAC 44KHz 2ch
Genre: eLearning | Level: Beginner | Language: English | + Exercise files

Rigging is an essential part of game development and it is integral in bringing the games that you love to life. This course will teach you the fundamentals of rigging characters for games.
Cartels, Competition and Public Procurement: Law and Economic Approaches to Bid Rigging

Stefan E. Weishaar, "Cartels, Competition and Public Procurement: Law and Economic Approaches to Bid Rigging"
2013 | pages: 342 | ISBN: 0857936743 | PDF | 3,4 mb

Introduction to Rigging in Maya 2017 (2016)  eBooks & eLearning

Posted by naag at Oct. 13, 2016
Introduction to Rigging in Maya 2017 (2016)

Introduction to Rigging in Maya 2017
October 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 7 Hours 14M | 2.54 GB
Genre: eLearning | Language: English

This course is an introduction to character rigging in Maya 2017 with an emphasis on bipedal rigging as an in-depth and specific example of the discipline. Software required: Maya 2017.

Lynda - Rigging a Humanoid Character with Blender  eBooks & eLearning

Posted by U.N.Owen at April 15, 2015
Lynda - Rigging a Humanoid Character with Blender

Lynda - Rigging a Humanoid Character with Blender
354MB | Duration: 1h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Blender is a powerful and free 3D animation and rendering package; one of its best uses is the rigging of characters. In this lesson, Ron Friedman shows us how to create the basic bones in a human skeleton and set up inverse kinematics to keep the movement of our character realistic—keeping the feet on the ground as you move the body, for example.

3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot  eBooks & eLearning

Posted by C2U at March 27, 2015
3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot

SkillShare - 3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot
1h 15m | mp2, 44100 Hz, stereo, 128 kb/s | mpeg2video, yuv420p, 1280x720, 104857 kb/s, 30fps | 3.61 GB
Genre: eLearning | Project Files

So now that we have our Robots modeled it is time to rig them. Rigging is the inner skeleton of the model that we will create. This skeleton is what will drive the geometry and move it when we finally animated the character. Rigging is extremely technical, but if you have the patience, it is a process that can give you a lot of power when setting up your animations. Most animators skip rigging, but it is vital to 3D Animation, and knowing about it will improve the way you animate as well. I explain the simplest forms of rigging so you can get your feet wet. There is something very enjoyable about giving your character the ability to move through the various tools Maya has to offer.

The Gnomon Workshop - Rigging 101: Skeletons  eBooks & eLearning

Posted by house23 at Jan. 21, 2015
The Gnomon Workshop - Rigging 101: Skeletons

The Gnomon Workshop - Rigging 101: Skeletons
MP4 | AVC 1825kbps | English | 640x480 | 29.97fps | 2h 20mins | AAC stereo 87kbps | 1.82 GB
Genre: Video Training

We begin by discussing the core concepts of skeleton creation: how to create joint chains and manage hierarchies, IK versus FK, and how to test behavior with a quick IK rig. We create Jester's skeleton in realtime, while explaining all of the required steps to ensure proper behavior down the road. With Jester's skeleton created, we now clean it up and prepare it for skinning and control rigs. At this point you will know everything you need to know in order to create skeletons for your own characters or creatures.

Introduction to Rigging - Maya (Rigging Tutorial)  eBooks & eLearning

Posted by JohnZulzman at Sept. 15, 2014
Introduction to Rigging - Maya (Rigging Tutorial)

Introduction to Rigging - Maya (Rigging Tutorial)
3DTotal Ltd. | ISBN: N/A | 39 pages | PDF + Resource Files | 2011 | English | 33 Mb

Getting Started with CAT Rigging Tools in 3ds Max  eBooks & eLearning

Posted by house23 at May 15, 2014
Getting Started with CAT Rigging Tools in 3ds Max

Getting Started with CAT Rigging Tools in 3ds Max
MOV | AVC 220kbps | English | 960x540 | 15fps | 2h 33mins | AAC stereo 96kbps | 295 MB
Genre: Video Training

Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) for 3ds Max, which offers preset character rigs as well as custom tools for creating a rig from scratch. Author Joel Bradley demonstrates animation layers; CAT muscles, which you can use to create a skin that deforms and stretches realistically as your character moves; and the forward/inverse kinematics workflow. The final chapter puts all these features into motion, as you apply the tools to a full character rig with secondary bones and perform a stress test animation.

Digital Tutors - Introduction to Character Rigging in Toon Boom Harmony  eBooks & eLearning

Posted by ParRus at June 15, 2013
Digital Tutors - Introduction to Character Rigging in Toon Boom Harmony

Digital Tutors - Introduction to Character Rigging in Toon Boom Harmony
English | MP4 + Project Files | 1280 x 720 | AVC ~656 Kbps | 15 fps
AAC | 128 kbps | 44.1 KHz | 2 channels | 1h 17m | 436 MB
Genre: Video Tutorial / Toon Boom Harmony
Eva Wild Complete Series Modelling Texturing Mapping Clothing Rigging

Eva Wild Complete Series Modelling Texturing Mapping Clothing Rigging | 8.65GB

All aspects of creating the finished model are taught in a way that artists will be able to learn at their own pace. Once these techniques have been learned they can be equally applied to all your future organic modeling projects. All aspects of mapping and texturing this finished model are taught in a way that artists will be able to learn at their own pace. Once these techniques have been learned they can be equally applied to all your future organic texturing projects. All aspects of Rigging and Animating this finished model are taught in a way that artists will be able to learn at their own pace. Once these techniques have been learned they can be equally applied to all your future rigging and animation projects.