Solid Angle

Solid Angle Cinema4D To Arnold v1.5.0 For Cinema4D R16/R17/R18 (Win/Mac)  Software

Posted by speedzodiac_ at Dec. 1, 2016
Solid Angle Cinema4D To Arnold v1.5.0 For Cinema4D R16/R17/R18 (Win/Mac)

Solid Angle Cinema4D To Arnold v1.5.0 For Cinema4D R16/R17/R18 (Win/Mac) | 85 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Solid Angle Cinema4D To Arnold v1.2.0 For Cinema4D R15/R16/R17 (Win/Mac)  Software

Posted by speedzodiac_ at Aug. 29, 2016
Solid Angle Cinema4D To Arnold v1.2.0 For Cinema4D R15/R16/R17 (Win/Mac)

Solid Angle Cinema4D To Arnold v1.2.0 For Cinema4D R15/R16/R17 (Win/Mac) | 85 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Solid Angle Katana 2.5 To Arnold v1.1.1 (Win/Lnx)  Software

Posted by speedzodiac_ at Nov. 25, 2016
Solid Angle Katana 2.5 To Arnold v1.1.1 (Win/Lnx)

Solid Angle Katana 2.5 To Arnold v1.1.1 (Win/Lnx) | 8 / 11 Mb

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Solid Angle Maya To Arnold v1.4.1 For Maya 2015/2016/2017 (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at Nov. 25, 2016
Solid Angle Maya To Arnold v1.4.1 For Maya 2015/2016/2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold v1.4.1 For Maya 2015/2016/2017 (Win/Mac/Lnx) | 203 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Solid Angle Softimage To Arnold v3.15.0 for Softimage 2013/2014/2015 (Win/Lnx)

Solid Angle Softimage To Arnold v3.15.0 for Softimage 2013/2014/2015 (Win/Lnx) | 136 Mb (Total)

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017  Software

Posted by Dizel_ at Nov. 15, 2016
Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 | 145 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Cinema4D To Arnold v1.4.0 For Cinema4D R16/R17/R18 (Win/Mac)  Software

Posted by speedzodiac_ at Oct. 25, 2016
Solid Angle Cinema4D To Arnold v1.4.0 For Cinema4D R16/R17/R18 (Win/Mac)

Solid Angle Cinema4D To Arnold v1.4.0 For Cinema4D R16/R17/R18 (Win/Mac) | 85 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.

Solid Angle Maya To Arnold v1.3.1.2 For Maya 2015/2016/2017 (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at Oct. 6, 2016
Solid Angle Maya To Arnold v1.3.1.2 For Maya 2015/2016/2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold v1.3.1.2 For Maya 2015/2016/2017 (Win/Mac/Lnx) | 203 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017  Software

Posted by melt_ at Oct. 5, 2016
Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 | 146.3 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Maya To Arnold v1.3.1.1 For Maya 2015/2016/2017 (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at Sept. 20, 2016
Solid Angle Maya To Arnold v1.3.1.1 For Maya 2015/2016/2017 (Win/Mac/Lnx)

Solid Angle Maya To Arnold v1.3.1.1 For Maya 2015/2016/2017 (Win/Mac/Lnx) | 214 MB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.