Vector Computer

Vector - Computer and new tehnology  

Posted by Alimok at Jan. 13, 2014
Vector - Computer and new tehnology

Vector - Computer and new tehnology
6 eps + 6 jpeg | prew | 54 mb

Vector Computer Cartoon Characters qBee  

Posted by Alimok at Jan. 20, 2015
Vector Computer Cartoon Characters qBee

Vector Computer Cartoon Characters qBee
39 EPS | 39 JPG | prew | 13.1 mb
Vector Computer keyboard with blue security key closeup

Vector Computer keyboard with blue security key closeup
1EPS, JPG | 4.45MB

Vector Game Math Processors [Repost]  

Posted by tanas.olesya at Nov. 19, 2015
Vector Game Math Processors [Repost]

Vector Game Math Processors by James Leiterman
English | 30 Nov. 2002 | ISBN: 1556229216 | 529 Pages | PDF | 10 MB

Due to the advancement of video games and game console hardware, the super computer is now a home consumer appliance. Vector Game Math Processors explains to programmers how to write parallel-based integer and floating point based math algorithms for use in video games as well as scientific applications.

Vector Analysis for Computer Graphics  eBooks & eLearning

Posted by Underaglassmoon at Jan. 4, 2015
Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics
English | Web Design | 18. June 2007 | ISBN-10: 1846288037 | 259 pages | pdf | 3 mb

This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra.

An Integrated Introduction to Computer Graphics and Geometric Modeling  eBooks & eLearning

Posted by Underaglassmoon at Jan. 2, 2015
An Integrated Introduction to Computer Graphics and Geometric Modeling

An Integrated Introduction to Computer Graphics and Geometric Modeling
English | Web Design | 14. July 2009 | ISBN-10: 143980334X | 543 pages | pdf | 13 mb

Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques.

Support Vector Machines Applications  

Posted by interes at April 13, 2014
Support Vector Machines Applications

Support Vector Machines Applications by Yunqian Ma and Guodong Guo
English | 2014 | ISBN: 3319022997 | 308 pages | PDF | 8,1 MB

Support vector machines (SVM) have both a solid mathematical background and practical applications. This book focuses on the recent advances and applications of the SVM, such as image processing, medical practice, computer vision, and pattern recognition, machine learning, applied statistics, and artificial intelligence. The aim of this book is to create a comprehensive source on support vector machine applications.
Support Vector Machines for Pattern Classification (Advances in Computer Vision and Pattern Recognition) (repost)

Support Vector Machines for Pattern Classification (Advances in Computer Vision and Pattern Recognition) By Shigeo Abe
English | 2010 | 493 Pages | ISBN: 1849960976 | PDF | 7,8 MB

A guide on the use of SVMs in pattern classification, including a rigorous performance comparison of classifiers and regressors. The book presents architectures for multiclass classification and function approximation problems, as well as evaluation criteria for classifiers and regressors.
Computer Architecture and Parallel Processing (McGraw-Hill series in computer organization and architecture)

Kai Hwang, Faye A. Briggs, "Computer Architecture and Parallel Processing (McGraw-Hill series in computer organization and architecture)"
1984 | PDF | 846 pages | English | ISBN: 0070315566 | 6.09 MB

Introduction to parallel processing; Memory and input-output subsystems; Principles of pipelining and vector processing; Pipeline computers and vectorization methods; Structures and algorithms for array processors; SIMD computers and performance enhancement; Multiprocessor architecture and programming; Multiprocessing control and algorithms; Example multiprocessor systems; Data Flow computers and VLSI computations; Bibliography; Index.
Vector Games Math Processors (Wordware Game Math Library) (Repost)

Vector Games Math Processors (Wordware Game Math Library)
Publisher: Wordware Publishing | ISBN: 1556229216 | edition 2002 | PDF | 529 pages | 10,8 mb

Due to the advancement of video games and game console hardware, the super computer is now a home consumer appliance. Vector Game Math Processors explains to programmers how to write parallel-based integer and floating point based math algorithms for use in video games as well as scientific applications. Every manufacturer uses their own terms such as SIMD, Packed Data, Parallel Data, Semi-Vector, and Vector but they are all different labels for the methodology for programming multiple sets of data with the same computer instruction at the same time. Programmers have been publicly declaring these newer processors more complex and harder to program. The primary goal of this book is to explain the differences in these processors. This is an advanced title appropriate for experienced game and graphics programmers and is part of the Wordware Game Developer's Library.