Video Game Art

Drawing Basics and Video Game Art (Repost)  eBooks & eLearning

Posted by Grev27 at Nov. 24, 2014
Drawing Basics and Video Game Art (Repost)

Chris Solarski, "Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design"
English | ISBN: 0823098478 | 2012 | EPUB | 240 pages | 43,4 MB

Game Art: Art from 40 Video Games and Interviews with Their Creators  eBooks & eLearning

Posted by roxul at March 24, 2016
Game Art: Art from 40 Video Games and Interviews with Their Creators

Matt Sainsbury, "Game Art: Art from 40 Video Games and Interviews with Their Creators"
English | ISBN: 1593276656 | 2016 | 272 pages | PDF | 46 MB
Stop Teaching Our Kids to Kill: A Call to Action Against TV, Movie & Video Game Violence (Revised and Updated Edition)

Stop Teaching Our Kids to Kill: A Call to Action Against TV, Movie & Video Game Violence (Revised and Updated Edition) by Dave Grossman, Gloria Degaetano
English | ISBN: 0804139350 | 2014 | EPUB | 208 pages | 2.31 MB

Creating The Mood Painting for Video Game and Movie Part 1  eBooks & eLearning

Posted by naag at Nov. 26, 2016
Creating The Mood Painting for Video Game and Movie Part 1

Creating The Mood Painting for Video Game and Movie Part 1
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 44M | 998 MB
Genre: eLearning | Language: English

In this tutorial you will learn how top create the mood paintings that can be used as Video Game concept art design as well as Movie key visualisation.

The Video Game Theory Reader [Repost]  eBooks & eLearning

Posted by tanas.olesya at Nov. 22, 2016
The Video Game Theory Reader [Repost]

The Video Game Theory Reader by Mark J. P. Wolf
English | 18 Sept. 2003 | ISBN: 0415965799 | 368 Pages | PDF | 3 MB

In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film.

Video Game Addiction: The Cure to The Game Addiction  eBooks & eLearning

Posted by AlenMiler at Sept. 10, 2016
Video Game Addiction: The Cure to The Game Addiction

Video Game Addiction: The Cure to The Game Addiction by Richard keoki
English | 9 Sept. 2016 | ISBN: 1537031740 | 38 Pages | AZW3/MOBI/EPUB/PDF (conv) | 1.38 MB

Everyone knows what video games are. We are immersed in a culture that has continued to foster the idea of playing games for entertainment and now even for advancement.

Death by Video Game: Tales of Obsession from the Virtual Frontline [Audiobook]  eBooks & eLearning

Posted by IrGens at July 27, 2016
Death by Video Game: Tales of Obsession from the Virtual Frontline [Audiobook]

Death by Video Game: Tales of Obsession from the Virtual Frontline [Audiobook] by Simon Parkin
English | August 20, 2015 | ASIN: B00ZYKS3XC, ISBN: 1531839428 | [email protected] kbps | 7 hrs 18 mins | 199 MB
Narrator: Toby Longworth | Genre: Nonfiction/Journalism/Sociology

Death by Video Game  eBooks & eLearning

Posted by Bayron at July 26, 2016
Death by Video Game

Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline by Simon Parkin
English | 2016 | ISBN: 1612195407 | 272 pages | EPUB | 2 MB

Lynda - Game Art: Environment Kit Design  eBooks & eLearning

Posted by U.N.Owen at July 12, 2016
Lynda - Game Art: Environment Kit Design

Lynda - Game Art: Environment Kit Design
Size: 1.33 GB | Duration: 2h 38m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English

Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.

3D Game Textures: Create Professional Game Art Using Photoshop  eBooks & eLearning

Posted by alt_f4 at July 8, 2016
3D Game Textures: Create Professional Game Art Using Photoshop

3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn
English | May 27, 2009 | ISBN: 0240811488 | 533 Pages | PDF | 52 MB

Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments.